CueMaker icon indicating copy to clipboard operation
CueMaker copied to clipboard

One cue file for multiple tracks

Open MickL opened this issue 6 years ago • 3 comments

Starting point:

  • game (track 01).bin
  • game (track 02).bin
  • game (track 03).bin
  • game (track 04).bin

Current behavior: It will generate seperate a cue for each bin

Desired behavior: Generate on cue that contains all tracks.

Comment: Or am i wrong? Shouldnt CueMaker generate one cue file that contains all tracks? Isnt that the purpose of cue sheets?

MickL avatar Oct 10 '18 02:10 MickL

Unfortunately, that can't be done considering how .cue files work. Essentially, they tell when one track ends and the next begins. So for a PlayStation game, it would be impossible to know what to put on the cue sheet.

BoxWithAHat avatar Mar 10 '19 23:03 BoxWithAHat

Just tried this program and, like @MickL, was surprised to find it generated multiple CUE files when I was expecting only one per file.

https://github.com/putnam/binmerge seems to be able to merge multiple files into a single CUE file. It would be awesome if you could integrate this into your code so that we don't have to do a two-step process to get a single CUE.

mrsilver76 avatar Nov 19 '19 21:11 mrsilver76

@mrsilver76 i had no idea how to get time but I try to fix it for two tracks on "Castlevania - Symphony of the Night"

@BoxWithAHat have you any idea how to get time for a cue sheet?

some improvement version of CueMakerPY2 see: https://github.com/Smiril/CueMaker.git

Smiril avatar Mar 22 '24 10:03 Smiril