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A Chrome DevTools extension for inspecting games made with the Coquette framework

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Expands all objects in the entity's tree.

enhancement
ready

https://github.com/thomasboyt/coquette-inspect/blob/master/src/ui/actions/GameActions.js ew That could be replaced by allowing the UI to directly `sendMessage` instead of calling actions, and for [AgentHandler](https://github.com/thomasboyt/coquette-inspect/blob/master/src/ui/AgentHandler.js) to directly dispatch events. The latter should definitely happen, the...

refactor

a nice side effect of this will be rewriting the way subscribed objects are stored on both sides, neither of which I'm very happy with

enhancement
ready

I think this is as easy as `sendMessage('logProperty', {entityId: ..., path: ...})` on the UI side, and a `console.log` on the agent side

enhancement
ready

this would be super, super cool, and make it easy to create "playground" demos with coquette. seems like the main thing to do here is to have an "adapter" abstraction...

enhancement

Allows runloop-paused games to send state to newly-opened inspector

enhancement

So, there's a "step" button now, but it's a bit weird because there's no delta time in the frame (it's set to 0 for the first frame after `start()`, see...

enhancement