Screeps3D
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source regen timers are going to negative

I'm pretty sure I fixed it for all kinds of regeneration panels... How did you get this?
This happens on official client too in some cases. Inactive rooms (rooms with no owned structures), only get updated periodically, so its possible to have negative regen times if you look at them.
I was just browsing around trying to find source node because of another feature I was working on and I stumpled upon it on official shard3, think it was this room https://screeps.com/a/#!/room/shard3/E18S39

So that would be in line with what ags131 mentioned above
close?
It is still an issue, that it goes negative :) unless someone has handled that case ags131 mentioned and i've posted a screenshot of
I believe the issue is the API is returning a negative value as the server has put the room in "eco" mode