Screeps3D
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"Abandoned" owned structure is rendered at "full" capacity
This storage is rendered as if 1m energy is in it, but it is only 40k :) other structures might have the same issue
whatever number / 0 = inf and we do scaling on that math.
this is consistent with how official client handles abandoned structures
I feel this is a bug, cause it gives the wrong impression about the contents of the storage 🤔