Screeps3D
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Client Auto-Update
Would be nice to have an auto-update feature so releases could be done more often without requiring re-downloading of client all the time
Random relevant links https://blogs.unity3d.com/2017/06/02/introducing-remote-settings-update-your-game-in-an-instant/
Or did you mean a CI pipeline? releases still take time to get running because we have to build it for each release and make release notes e.g. we have this issue for automated release generation #65
https://answers.unity.com/questions/944482/making-a-patch-file-for-my-game.html
@Gadjung could you elaborate some more on what you had in mind? e.g. perhaps write the scenario from the user perspective, or was it from a developer perspective? :)
Given there is some new release When I launch Screeps3d client And i click update button Then Screeps3d client is updated
Give we pushed some hotfixes or new features When we did release Then people using Screeps3d client get it automatically
A cross platform updater might be a rather involved task based on my quick Google search not returning much, but we could make an update checker that checks github for new releases and informs the user 🤔
Would need this API to check for updates https://docs.github.com/en/rest/reference/repos#releases