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SkyBox post merge To-Fix list

Open Gadjung opened this issue 4 years ago • 3 comments

Some minor issuse left from SkyBox branch

  • [ ] ~Find out how attach lamp to source so no artifact are rendered~ #196
  • [ ] Update Harvest Effect for Energy/Mineral mining
  • [ ] Optimize portal Particle Effect so it does not lag machine in certain rooms
  • [ ] Selection circle is under swamp when object is on swamp
  • [x] Selection circle is stretched on Sources
  • [x] colliders on different room objects needs to match their size (sources, other?)
  • [x] Update PowerBank material to not go supernova at certain angles
  • [x] Verify deposits, make them more interesting (like minerals maybe)
  • [ ] ~NPC terminals in highways are probably underground~ #212
  • [ ] Change color of room highlight to red/green (create also separate, generic, emission material for that)

Gadjung avatar Jun 24 '20 15:06 Gadjung

Pretty sure selection circle size is controlled by this https://github.com/thmsndk/Screeps3D/blob/65d963dccf9e34f2d298cadf46d837b650cf4e4d/Assets/Scripts/Screeps3D/Tools/Selection/SelectionView.cs#L14-L18

thmsndk avatar Jun 25 '20 21:06 thmsndk

@Gadjung Should we create separate issues for the remaining points on this issue?

thmsndk avatar Aug 07 '20 15:08 thmsndk

can be

Gadjung avatar Aug 07 '20 18:08 Gadjung