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Allow certain vertex attributes to be skipped

Open thisistherk opened this issue 3 years ago • 0 comments

Would be nice to e.g. ignore texture coordinates if you're not bothered about them. Float parsing takes the majority of execution time, so skipping parsing things that aren't needed would speed things up.

Probably requires a new API - fast_obj_read_with_options or something - to supply flags indicating which attributes are required.

thisistherk avatar Jun 12 '21 08:06 thisistherk