palworld-server-docker
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Game progress is lost after server restart
Game progress is lost after server restart
I update my steamcmd today and my game save is rolled back to the last time the server was started. Strangely enough, my in-game technology was kept up to date.
To Reproduce
Steps to reproduce the behavior:
- ``docker restart container_id'' to restart the server
- connect to the server
Expected behavior
Go back to the game progress before restarting the server.
Screenshots
Desktop (please complete the following information)
- OS: Ubuntu
- Browser chrome
- Version 22
docker-compose.yml contents
I do not change anything, and build the docker with this command: "docker build --tag pal_server"
Container/Host Logs
everything is ok.
Additional context
Nothing.
Did you mounted a volume to the container?
Show your compose or docker run.
What version of this were you running?
Did you mounted a volume to the container?
yes, i use the docker run command in the readMe file.
Show your compose or
docker run.
i use the docker run command which is same with the readme
What version of this were you running?
0.13.0
I update my steamcmd today and my game save is rolled back to the last time the server was started. Strangely enough, my in-game technology was kept up to date.
This is because the game appears to constantly save player data but periodically (Not sure how often) save world data.
This was fixed by #98 if rcon is enabled. Otherwise you have to run the save command manually. If you do not have rcon enabled I recommend stopping the server (and container) by issuing the save command the shutdown command in game. That merge is in version 0.14.0.
Note currently backups do not run the save command, I added a fix in #118.
I update my steamcmd today and my game save is rolled back to the last time the server was started. Strangely enough, my in-game technology was kept up to date.
This is because the game appears to constantly save player data but periodically (Not sure how often) save world data.
This was fixed by #98 if rcon is enabled. Otherwise you have to run the save command manually. If you do not have rcon enabled I recommend stopping the server (and container) by issuing the save command the shutdown command in game. That merge is in version 0.14.0.
Note currently backups do not run the save command, I added a fix in #118.
thank you so much, I can not reproduce this issue, but I will use the save command in the game.
@chenjx56 has your issue been resolved?
@chenjx56 has your issue been resolved?
Yes, thank you very much, I will close the issue.