Thi Doan
Thi Doan
I've just reproduced it now. Looks like it's an Xcode's bug. Xcode doesn't reload the project if you regenerate it while keeping the project open, so I was building an...
Found this in the docs https://github.com/buildbuddy-io/rules_xcodeproj/blob/main/doc/design/high-level.md#defined-in-build-files, will use the recommended approach for now.
There's a problem with the dynamic generation approach is that the workspace won't be a valid Bazel workspace until the generation is done, making the generation step a dependency of...
Let me break this down to get the feature we need in first: - [x] Pre-build with BwB (resolved by #1117) - [x] Post-build with BwB (resolved by #1129) -...
> If linting, is there a reason it's not part of the build itself, using [Validation Actions](https://bazel.build/extending/rules#validation_actions)? We still have the linting process running outside of the Bazel context, and...
> This replacement causes issues with importing indexstores. What issues does it cause?
It seems to work if I set a value for all simulators. Thanks. ``` (12:58:55) INFO: 2529 processes: 1380 remote cache hit, 1132 internal, 17 local. ```
@mlch911 What is the raw log for that?
@mlch911 Would you be able to email me the raw log?
@mlch911 You can find my email address from `git log`