The Stonefox
The Stonefox
The ability to move around by rolling a hamster ball Like this: https://gfycat.com/OpulentExhaustedGoldenretriever I'll try and contact the author on reddit: https://www.reddit.com/user/Reil
A useful feature would be to tag an interactable object as something that can be placed in a 2d UI drop zone. Then when the object is touching the drop...
It seems that SteamVR and Oculus both expose the current IPD setting on the headset. https://github.com/ValveSoftware/openvr/blob/5d0574bf6473130d25dd296ad30206ccd148590b/headers/openvr_api.cs#L3436 (Oculus OVRPlugin.ipd) It could be a call on the SDK_Headset script.
http://steamcommunity.com/app/358720/discussions/0/405691491125141530/#c405691491125597364
At the moment you can set the bezier pointer height to a finite length, which prevents the pointer from reaching the ground, however the forward beam can still reach the...
from Discord: ``` I think interactors having a list of ActionSources is better than an ActionSource knowing about its interactor this actiontarget/source concept is more about i know both these...
The ActiveCollisionPublisher and ActiveCollisionConsumer provide a good, reusable generic pattern of one side of a contract (the publisher) being able to pass a payload on to any consumer and can...
At the moment the TransformScaleMutator will only scale a Target from the center origin point.  _Scaled only down z-axis_  It would be good if an optional Scale Origin...
**Current version:** - Current mod version: V0.9.3 - Current MSFS version: 1-11-7-0-hot-fix **Describe the bug** Trying to set a key to increase/decrease the COM or NAV volume doesn't work. When...