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optimize flushing the thread cache to multiple arenas

Open thestinger opened this issue 10 years ago • 0 comments

It is currently O(n_arenas * n_slots) when it could be O(n_slots). It's likely that the extra seeks over the list aren't a big deal, but it would be nice to eliminate this.

thestinger avatar Jan 04 '15 23:01 thestinger