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Create hack

Open nataliehyyey opened this issue 2 years ago • 1 comments

nataliehyyey avatar Dec 01 '22 18:12 nataliehyyey

(() => { let n = document.createElement('iframe'); document.body.append(n); window.alert = n.contentWindow.alert.bind(window); window.prompt = n.contentWindow.prompt.bind(window); window.confirm = n.contentWindow.confirm.bind(window); n.remove(); })(); (() => { let style = document.createElement('style'); style.innerHTML = (details > summary { cursor: pointer; transition: 0.15s; list-style: none; } details > summary:hover { color: hsl(0, 0%, 50%) } details > summary::-webkit-details-marker { display: none; } details summary ~ * { animation: sweep .5s ease-in-out; } @keyframes sweep { 0% {opacity: 0; transform: translateY(-10px)} 100% {opacity: 1; transform: translateY(0)} } .cheat { border: none; background: hsl(0, 0%, 20%); padding: 5px; margin: 3px; width: 60%; color: hsl(0, 0%, 100%); transition: 0.2s; border-radius: 5px; cursor: pointer; } .cheat:hover { background: hsl(0, 0%, 30%); });

const GUI = document.createElement('div');
GUI.appendChild(style);
GUI.style.width = '400px';
//GUI.style.height = '500px';
GUI.style.background = 'hsl(0, 0%, 10%)';
GUI.style.borderRadius = '10px';
GUI.style.position = 'absolute';
GUI.style.textAlign = 'center';
GUI.style.fontFamily = 'Nunito';
GUI.style.color = 'white';
GUI.style.overflow = 'hidden';
GUI.style.top = '50px';
GUI.style.left = '50px';

var pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
GUI.onmousedown = ((e = window.event) => {
    e.preventDefault();
    pos3 = e.clientX;
    pos4 = e.clientY;
    document.onmouseup = (() => {
        document.onmouseup = null;
        document.onmousemove = null;
    });
    document.onmousemove = ((e) => {
        e = e || window.event;
        e.preventDefault();
        pos1 = pos3 - e.clientX;
        pos2 = pos4 - e.clientY;
        pos3 = e.clientX;
        pos4 = e.clientY;
        GUI.style.top = (GUI.offsetTop - pos2) + "px";
        GUI.style.left = (GUI.offsetLeft - pos1) + "px";
    });
});

let header = document.createElement('div');
GUI.appendChild(header);
header.style.width = '100%';
header.style.height = '35px';
header.style.paddingTop = '2px';
header.style.fontSize = '1.5rem';
header.style.textAlign = 'center'
header.innerHTML = `Blooket Cheats <span style="font-size: 0.75rem">v4.10.22</span>`;

let loop;

let close = document.createElement('button');
header.appendChild(close);
close.style.background = 'red';
close.style.height = '45px';
close.style.width = '45px';
close.style.border = 'none';
close.style.cursor = 'pointer';
close.style.position = 'absolute';
close.style.top = '-10px';
close.style.right = '-10px';
close.style.fontSize = '1.5rem';
close.style.borderRadius = '10px';
close.style.fontFamily = 'Nunito';
close.style.fontWeight = 'bolder';
close.style.paddingTop = '10px';
close.style.paddingRight = '15px';
close.innerText = 'X';
close.onclick = () => {
    GUI.remove();
    clearInterval(loop);
    removeEventListener('keypress', toggleHidden)
}

let minimize = document.createElement('button');
header.appendChild(minimize);
minimize.style.background = '#444444';
minimize.style.height = '45px';
minimize.style.width = '45px';
minimize.style.border = 'none';
minimize.style.cursor = 'pointer';
minimize.style.position = 'absolute';
minimize.style.top = '-10px';
minimize.style.left = '-10px';
minimize.style.fontSize = '1.5rem';
minimize.style.borderRadius = '10px';
minimize.style.fontFamily = 'Nunito';
minimize.style.fontWeight = 'bolder';
minimize.style.paddingTop = '10px';
minimize.style.paddingLeft = '15px';
minimize.innerText = '-';
minimize.onclick = () => {
    bodyDiv.hidden = !bodyDiv.hidden;
}
let bodyDiv = document.createElement('div');
let body = document.createElement('div');
bodyDiv.appendChild(body);
GUI.appendChild(bodyDiv);

body.innerHTML = (`<span id="curPageEl">${getSite(true) ? `Current gamemode: ${getSite(true)}` : 'No game detected'}</span><br><span>(Press E to hide)</span><br>`);
body.style.display = 'block';
body.style.margin = '10px';
//body.style.background = 'white';
body.style.minHeight = '70px';

let activeCheats = document.createElement('span');
body.appendChild(activeCheats);

document.body.append(GUI);

let footer = document.createElement('div');
bodyDiv.appendChild(footer);
footer.style.fontSize = '0.9rem';
footer.style.paddingBottom = '5px';
footer.innerHTML = (`<span>GUI by OneMinesraft2#5394<br>Cheats by <a style="color: lightblue" href="https://twitter.com/glizuwu">gliz</a></span>`);

var getValues = () => new Promise((e, t) => {
    try {
        let n = window.webpackJsonp.map(e => Object.keys(e[1]).map(t => e[1][t])).reduce((e, t) => [...e, ...t], []).find(e => /\w{8}-\w{4}-\w{4}-\w{4}-\w{12}/.test(e.toString()) && /\(new TextEncoder\)\.encode\(\"(.+?)\"\)/.test(e.toString())).toString();
        e({
            blooketBuild: n.match(/\w{8}-\w{4}-\w{4}-\w{4}-\w{12}/)[0],
            secret: n.match(/\(new TextEncoder\)\.encode\(\"(.+?)\"\)/)[1]
        })
    } catch {
        t("Could not fetch auth details")
    }
})
var encodeValues = async (e, t) => {
    let d = window.crypto.getRandomValues(new Uint8Array(12));
    return window.btoa(Array.from(d).map(e => String.fromCharCode(e)).join("") + Array.from(new Uint8Array(await window.crypto.subtle.encrypt({
        name: "AES-GCM",
        iv: d
    }, await window.crypto.subtle.importKey("raw", await window.crypto.subtle.digest("SHA-256", (new TextEncoder).encode(t)), {
        name: "AES-GCM"
    }, !1, ["encrypt"]), (new TextEncoder).encode(JSON.stringify(e))))).map(e => String.fromCharCode(e)).join(""))
};

function reactHandler() {
    return Object.values(document.querySelector('#app > div > div'))[1].children[1]._owner;
}

let autoAnswer, highlightAnswers, choiceESP, autoPassword, chestESP;

let cheats = {
    global: {
        'Get Daily Rewards': () => {
            fetch("https://api.blooket.com/api/users", { credentials: "include" }).then(x => x.json()).then(x => {
                getValues().then(async e => {
                    fetch("https://api.blooket.com/api/users/add-rewards", {
                        method: "put",
                        credentials: "include",
                        headers: {
                            "content-type": "application/json",
                            "X-Blooket-Build": e.blooketBuild
                        },
                        body: await encodeValues({
                            name: x.name,
                            addedTokens: 250,
                            addedXp: 300
                        }, e.secret)
                    });
                    fetch("https://api.blooket.com/api/users/add-rewards", {
                        method: "put",
                        credentials: "include",
                        headers: {
                            "content-type": "application/json",
                            "X-Blooket-Build": e.blooketBuild
                        },
                        body: await encodeValues({
                            name: x.name,
                            addedTokens: 250,
                            addedXp: 300
                        }, e.secret)
                    }).then(() => alert('Added daily rewawrds!')).catch(() => alert('There was an error when adding rewards!'));;
                }).catch(() => alert('There was an error encoding requests!'));
            }).catch(() => alert('There was an error getting username!'));
        },
        'Spoof Blooks': () => {
            if (!window.location.pathname.split('/').includes('lobby')) return alert('You must be in a game lobby! (e.g. https://www.blooket.com/play/lobby)');
            reactHandler().stateNode.setState({ lockedBlooks: [], takenBlooks: [] });
        },
        'Toggle Auto Answer': () => { autoAnswer = !autoAnswer },
        'Toggle Highlight Answers': () => { highlightAnswers = !highlightAnswers },
        'Spam Open Boxes': () => {
            let box = prompt(`Which box do you want to open? (e.g. Space)`);
            let boxes = {
                safari: 25,
                aquatic: 20,
                bot: 20,
                space: 20,
                breakfast: 15,
                medieval: 15,
                wonderland: 15
            }
            if (!Object.keys(boxes).includes(box.toLowerCase())) return alert('I could not find that box!');
            let amount = prompt('How many boxes do you want to open?');
            fetch("https://api.blooket.com/api/users", { credentials: "include" }).then(x => x.json()).then(x => {
                if (x.tokens < boxes[box.toLowerCase()] * amount) amount = Math.floor(x.tokens / boxes[box.toLowerCase()]);
                if (!amount) return alert('You do not have enough tokens!');
                let wait = ms => new Promise(r => setTimeout(r, ms));
                getValues().then(async e => {
                    let error = false,
                        blooks = [];
                    for (let i = 0; i < amount; i++) {
                        fetch("https://api.blooket.com/api/users/unlockblook", {
                            method: "put",
                            credentials: "include",
                            headers: {
                                "content-type": "application/json",
                                "X-Blooket-Build": e.blooketBuild
                            },
                            body: await encodeValues({
                                name: x.name,
                                box: box.charAt(0).toUpperCase() + box.slice(1).toLowerCase()
                            }, e.secret)
                        }).then(async x => {
                            let blook = await x.json();
                            blooks.push(blook.unlockedBlook);
                            alert(`${blook.unlockedBlook} (${i + 1}/${amount})`);
                        }).catch(() => { error = true });
                        await wait(750);
                        if (error) break;
                    }
                    let count = {};
                    blooks.forEach(blook => { count[blook] = (count[blook] || 0) + 1 });
                    alert(`Results:\n` + Object.entries(count).map((x) => `    ${x[1]} ${x[0]}`).join(`\n`));
                }).catch(() => alert('There was an error encoding requests!'));
            }).catch(() => alert('There was an error getting username!'));
        },
        'Auto Sell Dupes': () => {
            fetch("https://api.blooket.com/api/users", { credentials: "include" }).then(x => x.json()).then(x => {
                let blooks = Object.entries(x.unlocks).map(x => [x[0], x[1] - 1]).filter(x => x[1] > 0);
                let wait = ms => new Promise(r => setTimeout(r, ms));
                getValues().then(async e => {
                    let error = false;
                    alert('Selling duplicate blooks, please wait');
                    for (let [blook, numSold] of blooks) {
                        fetch("https://api.blooket.com/api/users/sellblook", {
                            method: "put",
                            credentials: "include",
                            headers: {
                                "content-type": "application/json",
                                "X-Blooket-Build": e.blooketBuild
                            },
                            body: await encodeValues({
                                name: x.name,
                                blook,
                                numSold
                            }, e.secret)
                        }).catch(() => { error = true });
                        await wait(750);
                        if (error) break;
                    }
                    alert(`Results:\n` + blooks.map((x) => `    ${x[1]} ${x[0]}`).join(`\n`));
                }).catch(() => alert('There was an error encoding requests!'));
            }).catch(() => alert('There was an error getting user data!'));
        }
    },
    cafe: {
        'Infinite Food': () => {
            if (document.location.pathname != "/cafe") return alert("This cheat doesn't work in the shop!");
            reactHandler().stateNode.state.foods.forEach(e => e.stock = 99999);
            reactHandler().stateNode.forceUpdate();
        },
        'Max Levels': () => {
            if (document.location.pathname != "/cafe/shop") return alert("This cheat only works in the shop!");
            Object.keys(reactHandler().stateNode.state.items).forEach(x => reactHandler().stateNode.state.items[x] = 5);
            reactHandler().stateNode.forceUpdate();
        },
        'Set Cash': () => {
            reactHandler().stateNode.setState({ cafeCash: Number(parseFloat(prompt('How much cash would you like?'))) });
        },
        'Reset Abilities': () => {
            Object.keys(reactHandler().stateNode.state.abilities).forEach(x => reactHandler().stateNode.state.abilities[x] = 5);
            reactHandler().stateNode.forceUpdate();
        }
    },
    kingdom: {
        'Choice ESP': () => { choiceESP = !choiceESP },
        'Max Stats': () => {
            reactHandler().stateNode.setState({ materials: 100, people: 100, happiness: 100, gold: 100 });
        },
        'Disable Toucan': () => {
            reactHandler().stateNode.taxCounter = Number.MAX_VALUE;
        },
        'Set Guests': () => {
            let guestScore = Number(parseFloat(prompt('How many guests do you want?')));
            reactHandler().stateNode.setState({ guestScore });
        },
        'Skip Guest': () => {
            reactHandler().stateNode.nextGuest();
        }
    },
    crypto: {
        'Auto Hack': () => { autoPassword = !autoPassword },
        'Set Crypto': () => {
            let amount = Number(parseFloat(prompt('How much crypto do you want?')));
            reactHandler().stateNode.setState({ crypto2: amount, crypto: amount });
        },
        'Custom Password': () => {
            let password = Number(parseFloat(prompt('What do you want to set your password to?')));
            reactHandler().stateNode.setState({ password });
        },
        'Remove Hack': () => {
            reactHandler().stateNode.setState({ hack: '' })
        },
        'Reset Player\'s Crypto': () => {
            let target = prompt("Name of player");
            let e = reactHandler();
            !target || e.memoizedProps.firebase.getDatabaseVal(e.memoizedProps.client.hostId, "c", (...o) => {
                let data = Object.keys(o[0]);
                if (data.some(e => e == target)) data.forEach(player => {
                    if (player == target) {
                        e.memoizedProps.firebase.setVal({
                            id: e.memoizedProps.client.hostId,
                            path: "c/" + e.memoizedProps.client.name,
                            val: {
                                p: e.stateNode.state.password,
                                b: e.memoizedProps.client.blook,
                                cr: e.stateNode.state.crypto,
                                tat: player + ":" + (o[0][player].cr || 0)
                            }
                        }); alert('Reset player\'s crypto')
                    };
                });
                else alert("Player does not exist");
            })
        }
    },
    factory: {
        'All Mega Bot': () => {
            let blooks = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0].fill({ name: "Mega Bot", color: "#d71f27", class: "🤖", rarity: "Legendary", cash: [80000, 430000, 4200000, 62000000, 1000000000], time: [5, 5, 3, 3, 3], price: [7000000, 120000000, 1900000000, 35000000000], active: false, level: 4, bonus: 5.5 })
            reactHandler().stateNode.setState({ blooks });
        },
        'Remove Glitches': () => {
            reactHandler().stateNode.setState({
                glitch: "",
                bites: 0,
                ads: [0, 0, 0, 0, 0, 0, 0, 0, 0, 0],
                hazards: ["", "", "", "", ""],
                lol: false,
                joke: false,
                slow: false,
                dance: false,
                popUpAmount: 0,
            });
        },
        'Max Blooks': () => {
            reactHandler().stateNode.state.blooks.forEach(blook => { blook.level = 4 });
        },
        'Set Cash': () => {
            let cash = Number(parseFloat(prompt('How much cash do you want?')));
            reactHandler().stateNode.setState({ cash });
        },
    },
    fishing: {
        'Set Weight': () => {
            let weight = Number(parseFloat(prompt('How much weight do you want?')));
            reactHandler().stateNode.setState({ weight2: weight, weight });
        },
        'Set Lure': () => {
            let lure = Number(parseFloat(prompt('What do you want to set your lure to? (1 - 5)'))) - 1;
            reactHandler().stateNode.setState({ lure: lure < 0 ? 0 : lure > 4 ? 4 : lure });
        }
    },
    gold: {
        'Set Gold': () => {
            let gold = Number(parseFloat(prompt('How much gold do you want?')));
            reactHandler().stateNode.setState({ gold2: gold, gold });
        },
        'Chest ESP': () => { chestESP = !chestESP },
        "Set Player's Gold": () => {
            let e = reactHandler(),
                player = prompt("Player to set gold"),
                amount = Number(parseFloat(prompt("Amount to set gold to")));
            e.memoizedProps.firebase.setVal({
                id: e.memoizedProps.client.hostId,
                path: "c/" + e.memoizedProps.client.name,
                val: {
                    b: e.memoizedProps.client.blook,
                    g: e.stateNode.state.gold,
                    tat: player + ":swap:" + amount
                }
            })
        }
    },
    racing: {
        'Instant Win': () => {
            reactHandler().stateNode.setState({ progress: reactHandler().stateNode.state.goalAmount });
            setTimeout(() => {
                try {
                    Array.from(document.body.querySelectorAll('div[class*="answerText"]')).filter(t => t.firstChild.innerHTML == reactHandler().memoizedState.question.correctAnswers[0])[0].click();
                } catch {
                    try {
                        Array.from(document.body.querySelectorAll('div[class*="answerText"]')).filter(t => t.firstChild.innerHTML == reactHandler().memoizedProps.client.question.correctAnswers[0])[0].click();
                    } catch { };
                };
            }, 100);
        }
    },
    defense: {
        'Clear Enemies': () => {
            reactHandler().stateNode.enemies = [];
        },
        'Max Towers': () => {
            reactHandler().stateNode.towers.forEach(tower => {
                tower.damage = 99999999;
                tower.range = 99999999;
                tower.fullCd = 0;
            });
        },
        'Remove Ducks': () => {
            data = reactHandler().stateNode;
            data.ducks.forEach(x => { data.tiles[x.y][x.x] = 0; });
            data.ducks.length = 0;
        },
        'Place Towers Anywhere': () => {
            reactHandler().stateNode.tiles = reactHandler().stateNode.tiles.map(x => x.map(e => e == 2 ? 0 : e));
        },
        'Set Damage': () => {
            let dmg = Number(parseFloat(prompt('How much damage do you want?')));
            reactHandler().stateNode.dmg = dmg;
        },
        'Set Round': () => {
            let round = Number(parseFloat(prompt('What round do you want to set it to?')));
            reactHandler().stateNode.setState({ round });
        },
        'Set Tokens': () => {
            let tokens = Number(parseFloat(prompt('How many tokens do you want?')));
            reactHandler().stateNode.setState({ tokens });
        }
    },
    doom: {
        'Set Coins': () => {
            try {
                reactHandler().stateNode.props.setTowerCoins(Number(parseFloat(prompt('How many coins do you want?'))));
            } catch { }
        },
        'Lower Enemy Stats': () => {
            let data = reactHandler().stateNode.state;
            if (data.phase != 'select') return alert('You must be on the attribute selection page!');
            reactHandler().stateNode.setState({ enemyCard: { ...data.enemyCard, strength: 0, charisma: 0, wisdom: 0 } })
        },
        'Max Player Stats': () => {
            let data = reactHandler().stateNode.state;
            if (data.phase != 'select') return alert('You must be on the attribute selection page!');
            reactHandler().stateNode.setState({ myCard: { ...data.myCard, strength: 20, charisma: 20, wisdom: 20 } })
        },
        'Heal Player': () => {
            reactHandler().stateNode.setState({ myLife: 100 });
        }
    },
    rush: {
        'Set Defense': () => {
            let e = reactHandler();
            e.stateNode.props.firebase.setVal({
                id: e.stateNode.props.client.hostId,
                path: 'c/' + e.stateNode.props.client.name + '/d',
                val: Number(parseFloat(prompt('How much defense do you want?')))
            });
        },
        'Set Blooks': () => {
            let e = reactHandler();
            e.stateNode.props.firebase.setVal({
                id: e.stateNode.props.client.hostId,
                path: 'c/' + e.stateNode.props.client.name + '/bs',
                val: Number(parseFloat(prompt('How many blooks do you want?')))
            });
        }
    }
};

let global = document.createElement('details');
global.innerHTML = (`<summary style="padding: 10px; font-size: 1.5em; font-weight: bolder">Global</summary>`);
for (var i = 0; i < Object.keys(cheats.global).length; i++) {
    let cheat = createButton(Object.keys(cheats.global)[i]);
    cheat.onclick = cheats.global[Object.keys(cheats.global)[i]];
    global.appendChild(cheat);
}
global.open = true;
global.style.paddingBottom = '10px';
body.appendChild(global);

let cheatDiv = document.createElement('div');
body.appendChild(cheatDiv);

loop = setInterval(() => {
    if (curPage != getSite()) {
        curPage = getSite();
        curPageEl.innerText = getSite(true) ? `Current gamemode: ${getSite(true)}` : 'No game detected'
        Array.from(cheatDiv.children).forEach(x => x.remove());
        if (curPage && cheats[curPage]) Object.keys(cheats[curPage]).forEach(cheat => {
            let button = createButton(cheat);
            button.onclick = cheats[curPage][cheat];
            cheatDiv.appendChild(button);
            cheatDiv.appendChild(document.createElement('br'));
        })
    };
    let activeCheatsText = (`Auto Answer: ${autoAnswer ? 'Enabled' : 'Disabled'}\nHighlight Answers: ${highlightAnswers ? 'Enabled' : 'Disabled'}${curPage == 'kingdom' ? `\nChoice ESP: ${choiceESP ? 'Enabled' : 'Disabled'}` : curPage == 'crypto' ? `\nAuto Hack: ${autoPassword ? 'Enabled' : 'Disabled'}` : curPage == 'gold' ? `\nChest ESP: ${chestESP ? 'Enabled' : 'Disabled'}` : ''}`);
    activeCheats.innerText != activeCheatsText && (activeCheats.innerText = activeCheatsText);
    if (autoAnswer) {
        try {
            Array.from(document.body.querySelectorAll('div[class*="answerText"]')).filter(t => t.firstChild.innerHTML == reactHandler().memoizedState.question.correctAnswers[0])[0].click();
        } catch {
            try {
                Array.from(document.body.querySelectorAll('div[class*="answerText"]')).filter(t => t.firstChild.innerHTML == reactHandler().memoizedProps.client.question.correctAnswers[0])[0].click();
            } catch { };
        };
    };
    if (highlightAnswers) {
        try {
            Array.from(document.querySelector('div[class*="answersHolder"').children).forEach(x => {
                if (reactHandler().memoizedState.question.correctAnswers.includes(x.innerText) || reactHandler().memoizedProps.client.question.correctAnswers.includes(x.innerText)) x.firstChild.style = 'background-color: rgb(0, 207, 119);';
                else x.firstChild.style = 'background-color: rgb(225, 40, 33);';
            });
        } catch { }
    };
    if (curPage == 'kingdom') {
        Array.from(document.getElementsByClassName('choiceESP')).forEach(x => x.remove())
        if (choiceESP) {
            try {
                let elements = {
                    materials: Array.from(document.querySelectorAll('div')).find(x => Array.from(x.children).find(e => e.className.includes('tree'))),
                    people: Array.from(document.querySelectorAll('div')).find(x => Array.from(x.children).find(e => e.className.includes('users') && e.parentElement.className.includes('statContainer'))),
                    happiness: Array.from(document.querySelectorAll('div')).find(x => Array.from(x.children).find(e => e.className.includes('grin'))),
                    gold: Array.from(document.querySelectorAll('div')).find(x => Array.from(x.children).find(e => e.className.includes('coins')))
                }
                let data = reactHandler().stateNode.state.guest;
                Object.entries(data.yes).forEach(x => {
                    if (x[0] == 'msg') return;
                    let element = document.createElement('div');
                    element.className = 'choiceESP';
                    element.style = 'font-size: 24px; color: rgb(75, 194, 46); font-weight: bolder;';
                    element.innerText = String(x[1])
                    elements[x[0]].appendChild(element);
                })
                Object.entries(data.no).forEach(x => {
                    if (x[0] == 'msg') return;
                    let element = document.createElement('div');
                    element.className = 'choiceESP';
                    element.style = 'font-size: 24px; color: darkred; font-weight: bolder;';
                    element.innerText = String(x[1])
                    elements[x[0]].appendChild(element);
                })
            } catch (e) { }
        };
    }
    if (curPage == 'crypto' && autoPassword) {
        let { stage, correctPassword } = Object.values(document.querySelector('#app > div > div'))[1].children[1]._owner.stateNode.state;
        if (stage == "hack") Array.from(document.querySelectorAll('div')).filter(x => x.innerHTML == correctPassword)[0].click();
    };
    if (curPage == 'gold' && chestESP) {
        try {
            if (reactHandler().stateNode.state.stage == 'prize') {
                let { choices } = reactHandler().stateNode.state;
                let div = document.querySelector("div[class*='regularBody']").children[1];
                if (div) {
                    if (!document.querySelectorAll(".chest-esp").length) choices.forEach((box, i) => {
                        textElement = document.createElement('p');
                        textElement.className = "chest-esp";
                        textElement.innerText = box.text;
                        textElement.style = `text-align: center;
                font-size: 30px;
                color: white;
                font-family:Titan One;
                sans-serif;
                border-color: black;
                margin-top: 200px;`
                        try { div.children[i].appendChild(textElement); } catch (e) { console.log(e) }
                    });
                    else choices.forEach((box, i) => {
                        if (div.children.length == 3 && div.children[i].children[1].innerText != box.text) div.children[i].children[1].innerText = box.text;
                    })
                }
            }
        } catch (e) { console.log(e) }
    };
});

let curPage = getSite();
if (curPage && cheats[curPage]) Object.keys(cheats[curPage]).forEach(cheat => {
    let button = createButton(cheat);
    button.onclick = cheats[curPage][cheat];
    cheatDiv.appendChild(button);
    cheatDiv.appendChild(document.createElement('br'));
})

function createButton(cheat) {
    let button = document.createElement('button');
    button.classList.add('cheat');
    button.innerText = cheat;
    return button
}
function getSite(capitalize) {
    switch (window.location.pathname.split('/')[2]) {
        case 'rush': return capitalize ? 'Blook Rush' : 'rush';
        case 'gold': return capitalize ? 'Gold Quest' : 'gold';
        case 'fishing': return capitalize ? 'Fishing Frenzy' : 'fishing';
        case 'hack': return capitalize ? 'Crypto Hack' : 'crypto';
        case 'battle-royale': return capitalize ? 'Battle Royale' : 'royale';
        case 'factory': return capitalize ? 'Factory' : 'factory';
        case 'racing': return capitalize ? 'Racing' : 'racing';
        case 'classic': return capitalize ? 'Classic' : 'classic';
        default: switch (window.location.pathname.split('/')[1]) {
            case 'defense': return capitalize ? 'Tower Defense' : 'defense';
            case 'cafe': return capitalize ? 'Café' : 'cafe';
            case 'tower': return capitalize ? 'Tower of Doom' : 'doom';
            case 'kingdom': return capitalize ? 'Crazy Kingdom' : 'kingdom';
            default: return false;
        }
    };
};
function toggleHidden(e) {
    e.code == 'KeyE' && (GUI.hidden = !GUI.hidden)
};
addEventListener('keypress', toggleHidden);

})()

dyllanperry avatar Feb 22 '23 15:02 dyllanperry