blooket-hacks
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[README] repository archived
Guys, the repository isn't gonna be updated.
If this is the real gliz, then they're done with Blooket. Nothing will be updated. If they're a random skid, they can't code, what do you expect lol
Working Scripts
You're gonna ask, check these repos: Jod Goose also, here's some Blooket SRC from Greenlio
All of these are made by scripters who made each script themselves.
Basic Script Fix
Replace the following lines:
function reactHandler() {
return Object.values(document.querySelector('#app > div > div'))[1].children[1]._owner;
};
with the following lines:
function reactHandler() {
return Object.values(document.querySelector('#app > div > div'))[1].children[0]._owner;
};
If you don't see these lines, don't bother.
👍
👍 Thank You!
yup. 👍
👍
I just looked into the issue with gamemode scripts. The function reactHandler()
changed, it now should be children[0]
instead of children[1]
. Replacing this before you run the script should fix all gamemode hacks.
I just looked into the issue with gamemode scripts. The function
reactHandler()
changed, it now should bechildren[0]
instead ofchildren[1]
. Replacing this before you run the script should fix all gamemode hacks.
(everyone of special relevance already knew this)
I just looked into the issue with gamemode scripts. The function
reactHandler()
changed, it now should bechildren[0]
instead ofchildren[1]
. Replacing this before you run the script should fix all gamemode hacks.(everyone of special relevance already knew this)
lol
I just looked into the issue with gamemode scripts. The function
reactHandler()
changed, it now should bechildren[0]
instead ofchildren[1]
. Replacing this before you run the script should fix all gamemode hacks.(everyone of special relevance already knew this)
lol
You had and have no reason to use reactHandler(), the function was only ever made for use in a GUI as consistently calling the variable would simply not look good. It's just a function returning something. You can set it to a variable and make your code look much better.
I just looked into the issue with gamemode scripts. The function
reactHandler()
changed, it now should bechildren[0]
instead ofchildren[1]
. Replacing this before you run the script should fix all gamemode hacks.(everyone of special relevance already knew this)
lol
You had and have no reason to use reactHandler(), the function was only ever made for use in a GUI as consistently calling the variable would simply not look good. It's just a function returning something. You can set it to a variable and make your code look much better.
Fair point, I used the format in each script. Since replacing 3 lines is much easier then removing parenthesis (if you find this silly, what is this PR lol https://github.com/rxzyx/prodigy-hack/pull/27). This ignorance just proves further that gliz has no coding talent whatsoever.
bump