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refactor: standardisation escalation contracts

Open suanjiansalt opened this issue 1 year ago • 2 comments

Scope

Oct 1, 2025 Update:

  • Re-write all strings. All objective strings are UI_PEACOCK_{ESCALATIONCODE}_OBJ_{ACTION}_NAME/_DESC/_HUD. This took a while.
  • Added VR bricks for all Peacock escalations. It has been implemented in e9da11d.
  • Complete Metadata section, like CodeName_Hint and Release. As suggested, they have been removed.
    • Fix almost escalations' objective display order to make them appear more smoothly.
    • Force display order for all Peacock exclusive escalations (especially for "level 1"s).
  • Change yulania codename to asteria. (Imagepack changes required. )
  • Fix image paths for cmchaos and piratesproblem to avoid unnecessary images/objectives folders.

Image pack fix will be soon when this one gets checked.

Test Plan

Checklist

  • [x] I have run Prettier to reformat any changed files
  • [x] I have verified my changes work

suanjiansalt avatar May 15 '24 08:05 suanjiansalt

Looks like there are a lot of conflicts here.

Complete Metadata section, like CodeName_Hint and Release.

We strip these out intentionally as they are only used by IOI's internal tools

RDIL avatar Sep 24 '25 01:09 RDIL

Conflicts resolved

suanjiansalt avatar Oct 01 '25 09:10 suanjiansalt