theorangeangle

Results 52 comments of theorangeangle

**Crosses3** _Version:_ 0.17.41 _Codebase Issues:_ Generating `diagonal_lattice` produces the exact same map, right down to the ore and water locations. We should remove one of the two, to avoid confusion...

**Diagonal Spiral** _Version 0.17.41_ _Map Generation Issues:_ Stone was too far away from spawn on this seed. This has been an issue on crosses3 as well, maybe we need some...

> map preview image for the beach, couldn't find the proper PR > ![Beach_1850by995](https://user-images.githubusercontent.com/41358723/58098496-46282a80-7c0c-11e9-917d-06f10f61b496.png) Thank you! Unless you are going to make a PR with the other fixes (enabling the...

**Danger Ores** _Version:_ 0.17.42 _Codebase Issues:_ Map has 83x pollution enabled, making the game very difficult. Should be reduced or disabled entirely, to reflect the changes made in later danger...

**Default** _Version:_ 0.17.43 _Codebase Issues:_ Since this is the default map, we might want to add a disclaimer printed in chat reminding people that "if this is not the map...

Thanks @Tarsassum for the map preview! It will be included with the next round of map fixes. @plague006 I experimented a bit after Tarsassum recommended decoratives - these 3 look...

**Christmas Tree of Terror** _Version:_ 0.17.43 _Codebase Issues:_ This map (and the normal terror map by correlation) should have some config option to reduce difficulty (likely by buffing the player...

**DNA** _Version:_ 0.17.44 _Codebase Issues:_ Landfill should be disabled. _Short Description:_ Help research the gigantic genome, and turn this molecule into a megafactory. The mutations in this DNA have blessed...

**Double Beach** _Version:_ 0.17.45 _Codebase Issues:_ Missing map preview. _Map Generation Issues:_ Biters can spawn very close to the starting point, likely causing an overrun in SP. The starting area...

**Factorio Logo** _Version:_ 0.17.47 _Codebase Issues:_ We have two very similar maps (factorio_logo and factorio_logo2), if possible they should be combined with an option in the map file to choose...