Maximilian Denninger

Results 104 comments of Maximilian Denninger

@cornerfarmer, all reviews answered.

Hey, Based on your error: `MeshObject obj_000003 has no rigid_body component enabled` It seems that not all objects have a rigid body state. You have to call this function on...

Ahh, sorry. Hmm, that means the hide value is not properly used in the physics. I wonder why the physics are set inside of the loop? @MartinSmeyer The issue is...

If we kill the config yaml files then yes. I will not port the old config yaml modules to this new renderer.

BlenderProcHelper result for run 397: Done with: Quicker Examples: [`amass_human_poses 1s`, `amass_human_poses_python 3s`, `auto_shading 2s`, `auto_shading_python 5s`, `basic 4s`, `basic_python 7s`, `blenderkit 3s`, `blenderkit_python 9s`, `bop_object_on_surface_sampling`, `bop_object_on_surface_sampling_python 2s`, `bop_object_physics_positioning`, `bop_object_physics_positioning_python...

@5trobl Could you help out here? As far as I know, this only works for `"Perspective"` and not for `"PANO"`. But, @5trobl is the expert here. Best, Max

BlenderProcHelper result for run 403: Done with: Quicker Examples: [`amass_human_poses 1s`, `amass_human_poses_python 4s`, `auto_shading 2s`, `auto_shading_python 5s`, `basic 3s`, `basic_python 10s`, `blenderkit 2s`, `blenderkit_python 9s`, `bop_object_on_surface_sampling_python`, `bop_object_physics_positioning`, `bop_object_physics_positioning_python`, `bop_object_pose_sampling_0`, `bop_object_pose_sampling_1_python`,...

Hey, did you use the main branch? Then this was a bug which is fixed here: https://github.com/DLR-RM/BlenderProc/commit/bae645d80a718a17d7377f7a6a10468f3bcd5155 It is not merged, yet. Best, Max