Alisson Cavalcante Agiani
Alisson Cavalcante Agiani
I think this can get better with the write hooks feature in 2.4
Yeah, use write hooks as state machine for jobs
Thank you @KellanHiggins, I started the project but @tpastor refactored and did a lot to the project!
Wow, this is very cool! Can you share your experience replacing the standard Unity component system with Artemis?
I wouldn't say it is dead, it has some quirks but it is somewhat complete. There isn't enough research about Entity Systems to advance this.
Maybe we could create a new version adopting everything from latest C# just for syntactic bliss? :)
Okie dokie
Although the example(StarWarrior) is written with XNA, Artemis itself isn't tied to it. I'm okay with changing to SortedDictionary if it doesn't trigger GC during the game.
It would be better if it didn't remove the event of all elements of the selector, just from the element which triggered the event.