UnityBehaviourTreeEditor
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Context.cs is not modifiable
Hey! Love the package, one major issue atleast when using the package as well a package. Is that is not possible to modify context.cs
Which is quite important. I will se if I contribute myself ofc. :)
Hi, did you find a way to do so ?
Something really weird happened with me, i was able to edit the context but it wouldn't recognize any classes outside the package. Then i switched machines the next day and now the file is 'locked' and the reference is gone
Context.cs is not modifiable because it's part of the package.
I could provide a hook to the game to create a UserContextObject and store that on the main Context.