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An Interactive Cell for the Web(GL)

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# Centrioles - [ ] Find PDB - [ ] Play with positioning in Blender - [ ] Use in THREE - [ ] Integrate into API https://github.com/biorender/biorender/issues/19 ![centrioles-rendering](https://upload.wikimedia.org/wikipedia/commons/8/87/Blausen_0214_Centrioles.png)

components

# Nucleus - [ ] properly proportioned nucleus sphere - [ ] PDB for nuclear pores - [ ] properly distributed nuclear pores - [ ] texture/shader/baking

scenes

- [ ] set specific areas has having particles, - [ ] define different environmental particle types

graphics
engine

- [ ] Re-read paper - [ ] take notes on algorithm - [ ] Implement algorithm with redux-react - [ ] Implement as standalone module for meshes - [...

graphics
next

- [ ] try out BioBlender. does it take a long time? - [ ] find paper on PDB to surface structure mesh algorithm - [ ] read paper -...

graphics

- [ ] types - [ ] shape/size/textures - [ ] API https://github.com/biorender/biorender/issues/19

components

- [ ] make mesh in Blender - [ ] procedurally make mesh in Blender - [x] ~~procedurally make mesh in JS~~ - [ ] define potential "children"

components

- [ ] Make an ER in blender manually - [ ] procedurally make ER in blender - [x] ~~procedurally make ER in three.js~~ - [ ] dynamic shape with...

components

What are the broad goals? - [ ] Scaffold out broad goals - [ ] draft out potential surface structure API - [ ] Integrate biologists' feedback

api

For Feb. 11 - [x] procedural cubes - [x] procedural extrusion - [x] integrate randomness - [ ] improve cristae arrangement

graphics
scenes
in progress