biorender
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Better Mitochondria
- [x] spinning atp synthase barrels
- [x] ~~proper face material indices when merging ATP synthase geometry~~
- [x] face colors to keep different colours on one mesh with BufferGeometry (synthase colours)
- [x] better cristae distribution - even on both sides, no big gap
- [x] inner and outer membrane phospholipid textures
- [ ] better LOD, no empty object at lowest level. instead use simple block representation or billboards or otherwise. autogenerate billboard using 4 cameras and render to texture
- [ ] improved camera/controls
- [ ] improve UV stretching/compression
- [ ] find good amount of ETCs w/o having to hide them completely at zoom out