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Projected Textures for Starfall

Open Advers opened this issue 1 year ago • 2 comments

As it currently stands, the only way to use projected textures alongside Starfall is to spawn a gmod or wiremod lamp, but this is very limiting compared to what is possible with direct Lua control over projected textures. These would be a useful and good addition, though they will need new particular permissions and cvars to not be abused since they can significantly affect framerate and cause crashes. I think they could fit into light.lua, but creating a new library for them shouldn't be off the table. Feedback and opinions appreciated

Advers avatar Mar 12 '24 15:03 Advers

light.lua would be the best place.

thegrb93 avatar Mar 12 '24 18:03 thegrb93

I've created a fork of my branch to work on this. I will add things as I find the time to do so

Advers avatar Mar 14 '24 18:03 Advers