tbe
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The Butterfly Effect, a realistic physics simulation game
It should be possible to query the exact object state as a goal (not just state change), this will be needed for complex objects. Main use cases (for now): -...
It turns out the user can do a lot of nonsense while there is still no level loaded (right after the start). The player can try to start the simulation,...
By popular request, we're going to add a few services to make communication amongst users easier: - [x] IRC channel - @DjSlash reserved freenode.net "#tbe" - [ ] web interface...
I'm not sure why, but the Windows version of the game is still using the old icon. Not going to fix that for milestone B anymore.
How to reproduce: - Start TBE - Go to level “Ten kilograms above the ground” - Add objects from toolbox - Go into editor mode - Open “Save as …”...
From the readme file: > We plan to add a 'save my solution' option in Milestone C.
The self-extracting archive needs some more work: - [ ] discuss dependencies - [ ] discuss executable rights - [ ] discuss where to install
The coke bottle in geyser can be completely circumvented by placing a right ramp just so that the ball hits the end of it and bounces directly across the bottle....
To make TBE crash, just drop an object with polygons like the bowling pin into the game (editor mode). Go to its object properties, select Polygons and enter some nonsense...
The level description in the level description dialog (if you click on the info-i) is not always up-to-date in the editor. There are several ways to “break” it: - Create...