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Rift/Nvidia HMD standby mode when a game is launched

Open midget3111 opened this issue 4 years ago • 2 comments

SteamVR home works great, but when ever I launch a game I'll see it for a couple of seconds in my Rift HMD, and then the headset goes into standby mode. Looking through the SteamVR logs I get the following -

"System] Unknown Transition from 'SteamVRSystemState_Ready' to 'SteamVRSystemState_Standby'." steamvrlog.txt Using the latest rift-Kalman-filter branch in release mode on Arch with a GTX 1070. Headset and sensors are all connected via USB 3.0.

This isn't urgent, just curious. I'll be updating this issue with relevant info and if I find a fix!

midget3111 avatar Mar 22 '21 18:03 midget3111

The only thing I can think of is that if the OpenHMD thread doesn't get serviced for too long, it will miss sending the watchdog keepalive message to the headset and the headset will switch off. That timeout is supposed to be 10 seconds though.

thaytan avatar Mar 22 '21 22:03 thaytan

I'll try changing the nice value and reporting back!

midget3111 avatar Mar 22 '21 23:03 midget3111