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FE15 NTSC-U Dungeon Editor not saving

Open UnknownDarkness opened this issue 2 years ago • 3 comments

Been trying to use the dungeon editor, however it seemingly doesn't save. Infact, it doesn't close when closing the entire editor.

Quick way of reproducing: Open the editor, change something, save, reload, and it's the same as before.

I am using the latest stable version.

Also, do you intend to add the enemy reinforcement dispo (The groups that are spawned by Desaix, Tartarrah, Nuibaba, Grieth, Mikhail, Dolth and Jeda on the map) to the dungeon editor or the chapter editor?

UnknownDarkness avatar Apr 06 '22 15:04 UnknownDarkness

Yeah this looks like two bugs:

  • The dungeon editor should close with everything else on exit or reload.
  • The dungeon editor should mark all open files for saving once they have been loaded. I forgot to do this.

Sorry about the issue - I'll try to have a release with a fix out shortly.

For reinforcement dispos: I will add this to my backlog but Paragon won't support this in the short term. The map editor is only structured to manage one dispos file at a time so this will require a big code change.

thane98 avatar Apr 07 '22 00:04 thane98

Fixed in https://github.com/thane98/paragon/commit/3d33b0281ea8c95ce316baee8c6b9c0ff32c1065

Release: https://github.com/thane98/paragon/releases/tag/Rewrite-Alpha-2-2-1

thane98 avatar Apr 07 '22 02:04 thane98

First of: Thank you!

Well, all enemy reinforcements are 1 dispos file. It can be opened with the Dispos/spawn editor. I'd just like to open it alongside either of the two editors instead of always having to find it first amongst all the dispos because I can't read moonrunes. More of a request than anything.

It's 増援.bin.lz, by the way.

UnknownDarkness avatar Apr 07 '22 05:04 UnknownDarkness