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Synthesized Instruments are broken (again)

Open Ragecrabbo opened this issue 9 months ago • 0 comments

Description

Synthesized instruments seem to play completely different notes and otherwise sound odd when compared to non-synthesized instruments. I recall instruments working fine in the past so this bug is likely result of a recent PR changing how sounds work.

Test Merges

Server-Side Code Modifications: https://tgstation13.org/parsed-logs/sybil/server_side_modifications.dm

Round ID: 27061 BYOND Version: 515.1633 Server revision compiled on: 2024-05-20T11:10:27+00:00 Master commit: ac5bc39f10fcd2e4c57dce112a639e693710cc7c The following pull requests are currently test merged: #15682: 'Smooth move update' by Lumipharon at commit 7782067652 #15783: 'Adds the CPC (Clone Personnel Carrier) module' by Lumipharon at commit 3be0cc5806 #15839: 'Ports Kutjevo Refinery' by RipGrayson at commit 527e670355 #15737: 'Mini Bull rework and buff' by Clay500z at commit 31e32579b0

Local commit: 583e828276e6e41f7169c204d5d6b3810e273b22 Server tools version: 6.5.0

Reproduction Steps

  1. Pick a Synthesizer from a surplus clothing vendor
  2. Change the instrument from non-synthesized to any of the synthesized ones
  3. Play a song
  4. Cry

Screenshots

No response

Ragecrabbo avatar May 20 '24 20:05 Ragecrabbo