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Adds the CPC (Clone Personnel Carrier) module

Open Lumipharon opened this issue 9 months ago • 25 comments

About The Pull Request

Adds the PERFECTLY BALANCED, WELL THOUGHT OUT cloner module to the APC. image

You chug around, pumping out cheap clone troopers who can gear up with the noob vendor (or extra gear if you load it in). Not pictured is the APC gibber, which produces additional biomass, so you can recycle bodies for YET MORE clone soldiers.

Why It's Good For The Game

Marine spawner. Balance perfection.

Changelog

:cl: add: Added a cloner module for the APC /:cl:

Lumipharon avatar May 02 '24 05:05 Lumipharon

The weapon to surpass Metal Gear.

Tonklaatech avatar May 02 '24 05:05 Tonklaatech

spedemrhg instantly

Holy fuck please

74delta avatar May 02 '24 07:05 74delta

So real.

SimplySmiley123 avatar May 02 '24 08:05 SimplySmiley123

IMG_0967

same energy (Wait holy fuck doesn’t that mean marines now have a banding with clone with bomb vests?

Speedmerge NOW

iforgotmeword avatar May 02 '24 12:05 iforgotmeword

robot version when

ilikesaying avatar May 02 '24 12:05 ilikesaying

can you, if its not already implemented in this PR, make it so corpses can be loaded into the gibber from the outside, and/or gib xeno corpses for biomass (no one sends up minion corpses, so it would work out)

its confusing and hard to load corpses n crates into an APC, and not many people know how to, so this would help. or you could make the info about loading things in more available to people.

otherwise, love this PR, hope it doesnt get shot down, and are there any other cons to doing this, besides getting shitty gear?

also, does this pull from ghost pool, or is it a DNA scanner moment. could i die, and become fully round removed, but my gear dropped onto the APC, where i then clone via ghost spawn, and pick up my shit?

QUESTIONS!!

Admiral-Gigaton avatar May 02 '24 14:05 Admiral-Gigaton

can you, if its not already implemented in this PR, make it so corpses can be loaded into the gibber from the outside, and/or gib xeno corpses for biomass (no one sends up minion corpses, so it would work out)

its confusing and hard to load corpses n crates into an APC, and not many people know how to, so this would help. or you could make the info about loading things in more available to people.

otherwise, love this PR, hope it doesnt get shot down, and are there any other cons to doing this, besides getting shitty gear?

also, does this pull from ghost pool, or is it a DNA scanner moment. could i die, and become fully round removed, but my gear dropped onto the APC, where i then clone via ghost spawn, and pick up my shit?

QUESTIONS!!

To answer some of these, I'm pretty sure these are just the medbay cloners stuck into an apc, so they will work how the medbay cloner currently works

Wisemonster avatar May 02 '24 15:05 Wisemonster

can you, if its not already implemented in this PR, make it so corpses can be loaded into the gibber from the outside, and/or gib xeno corpses for biomass (no one sends up minion corpses, so it would work out) its confusing and hard to load corpses n crates into an APC, and not many people know how to, so this would help. or you could make the info about loading things in more available to people. otherwise, love this PR, hope it doesnt get shot down, and are there any other cons to doing this, besides getting shitty gear? also, does this pull from ghost pool, or is it a DNA scanner moment. could i die, and become fully round removed, but my gear dropped onto the APC, where i then clone via ghost spawn, and pick up my shit? QUESTIONS!!

To answer some of these, I'm pretty sure these are just the medbay cloners stuck into an apc, so they will work how the medbay cloner currently works

I have no idea how the medbay cloner works, i havent been cloned before (besides 1 case but i barely remember)

Admiral-Gigaton avatar May 02 '24 15:05 Admiral-Gigaton

this better start with a lot of biomass considering it takes like one whole beaker of biomass for one clone and there are 8 of these, so 8 biomass beakers each time it creates one

i've got a feeling this is going to be a module pick that makes people scream "griefer" because of this

bowlofcereal avatar May 02 '24 17:05 bowlofcereal

this better start with a lot of biomass considering it takes like one whole beaker of biomass for one clone and there are 8 of these, so 8 biomass beakers each time it creates one

i've got a feeling this is going to be a module pick that makes people scream "griefer" because of this

Bowl is right, biomass is expensive to run.

lbnesquik avatar May 02 '24 19:05 lbnesquik

they don't know

Lumipharon avatar May 02 '24 23:05 Lumipharon

this better start with a lot of biomass considering it takes like one whole beaker of biomass for one clone and there are 8 of these, so 8 biomass beakers each time it creates one i've got a feeling this is going to be a module pick that makes people scream "griefer" because of this

Bowl is right, biomass is expensive to run.

Biomass is expensive sure but you can get more biomass, you can’t get more cloners, those are the true bottleneck of the clone army, then it’s just a matter of fundings

00ze-cyclone avatar May 03 '24 04:05 00ze-cyclone

They did mention a gibber for biomass. It's just, you can't drag xeno bodies inside the APC, can you?

lbnesquik avatar May 03 '24 14:05 lbnesquik

this better start with a lot of biomass considering it takes like one whole beaker of biomass for one clone and there are 8 of these, so 8 biomass beakers each time it creates one

i've got a feeling this is going to be a module pick that makes people scream "griefer" because of this

you get like two and a half clones per beaker you'll be fine

yyzsong avatar May 04 '24 09:05 yyzsong

I'm pretty sure you get 3 clones per 2 beakers, 40u per clone as they give you regular beakers and not large beakers.

Looking4bros avatar May 04 '24 16:05 Looking4bros

Might be a good idea to tell where each clone is, cause currently it's not possible to tell which clone is in the apc, and which is in medbay

Wisemonster avatar May 04 '24 18:05 Wisemonster

This is 'uge for Vali, instead of waiting 5-20 minutes getting surgery for necro, or lost limbs, return you body to the grinder, and take a damage penalty for having 0 melee skill for a while. It's Vali, you're not really damaging things anyway.

Looking4bros avatar May 04 '24 21:05 Looking4bros

This is incredibly based and fun.

Also robot version when.

74delta avatar May 05 '24 02:05 74delta

I'm repeating here "Baneling but better"

zee11zee avatar May 05 '24 18:05 zee11zee

fix the clone turbo spam issue pls, this module outclasses the other two by far

TiviPlus avatar May 07 '24 21:05 TiviPlus

Either it's baneling for marines or a point generator for xenos. I'd say close the PR. if marines aren't doing well with their custom finely tunned loadout what makes you think they will perform as fragile clones with generic loadouts.

As much as it looks like a great idea this module just generates unhealthy playstyle + helps xenos snowball off bodies even more because the dead respawns just to die again, get recycled, spawn again, and die, ect...

Lauwma avatar May 07 '24 21:05 Lauwma

Perhaps... in species_types/vatborns.dm you could make a third Vatborn APC variant and just make it absolute dogwater, Because this gimmick is very funny, and perhaps would be fine if the clones were just soooo bad. All negative numbers in skills or a larger damage modifier applied to them without progression to full marine strength.

Also, the gibber can be interacted with as a ghost, and it ejects the beaker.

Looking4bros avatar May 07 '24 23:05 Looking4bros

fix the clone turbo spam issue pls, this module outclasses the other two by far

What do you want me to change? I made it because it was funny, not with serious balance in mind, but I'm open to change whatever. Less cloners? Longer clone time? less biomass per body?

Lumipharon avatar May 07 '24 23:05 Lumipharon

Turn it into a robot version and make it take mats to make instead of biomass so it's more expensive and less common 🧠

Jokes aside reducing the vats to 4-6 and making it take 2 corpses for 1 clone would be better

74delta avatar May 08 '24 03:05 74delta

After 5 rounds of using this, I can definitely say that this is the best module for preventing losing the game due to marine life attrition Some map spawns have a lot of generous corpses and you can pump out a bunch of clones Only request is that you should be able to click the console on a finished growth vat to re-alert ghosts that the clone is available for taking (on a cooldown) so you don't have to give hints to ghosts over radio

chizzy376 avatar May 10 '24 03:05 chizzy376

fix the clone turbo spam issue pls, this module outclasses the other two by far

What do you want me to change? I made it because it was funny, not with serious balance in mind, but I'm open to change whatever. Less cloners? Longer clone time? less biomass per body?

iirc main issue is that people scrape up the prespawn bodies to get endless clones

TiviPlus avatar May 14 '24 19:05 TiviPlus

have people put revivable bodies into the gibber? because that sounds like that's something people would do

Pockets-byte avatar May 15 '24 00:05 Pockets-byte

fix the clone turbo spam issue pls, this module outclasses the other two by far

What do you want me to change? I made it because it was funny, not with serious balance in mind, but I'm open to change whatever. Less cloners? Longer clone time? less biomass per body?

iirc main issue is that people scrape up the prespawn bodies to get endless clones

Changed so mapspawn bodies can no longer be gibbed for biomass. Changed the base biomass per meat from 5 to 1, so a lot less biomass over all.

Also fixed some vehicle runtimes while I was at it.

Lumipharon avatar May 15 '24 10:05 Lumipharon

Don't think adding marine baneling is a good idea, even if it is funny

ivanmixo avatar May 16 '24 11:05 ivanmixo