TerraGov-Marine-Corps
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Behemot rocks count doesn't go down after a rock gets destroyed
Description
When behemot rocks get destroyed by being thrown, by seismic fracture, or by primal wrath, they still are in the count that prevents you to create more rocks.
Test Merges
Server-Side Code Modifications: https://tgstation13.org/parsed-logs/sybil/server_side_modifications.dm
Round ID: 26548 BYOND Version: 515.1626 Server revision compiled on: 2024-04-10T21:11:25+00:00 Master commit: 166e875cc0186a8fe60b72d16ad9453eead4fb9e The following pull requests are currently test merged: #15187: 'Datumizes storage' by Xander3359 at commit 5329c916ef #15577: 'Light fixture code update' by Lumipharon at commit 5be4354244
Local commit: 53ba90321f83db2c9f2980299b2757144d8c7979 Server tools version: 6.4.0
Reproduction Steps
summon 3 rocks Destroy 3 rocks look at rock counter (it's 3/3) can't summon more rocks unless you break them manually