TerraGov-Marine-Corps
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Having fire tiles on screen causes lag
Description
Ever since https://github.com/tgstation/TerraGov-Marine-Corps/pull/13996 my game starts to lag in proportion to how much fire is on screen fairly strongly with stuff like fire nades causing stuttering and fire OBs making my game a slideshow
Test Merges
Irrelevant, has been happening through so many different test merges
Reproduction Steps
- See fire tiles on screen
- Lag
Screenshots
No response
that pr literally just changes some colours so uh, I don't see how that could cause issues.
that pr literally just changes some colours so uh, I don't see how that could cause issues.
I don't know either but I only started lagging after that got merged, I couldn't find any other fire PRs that were merged in a similar time frame. Whenever I ask anybody in OOC nobody else says they have this problem but it causes my framerates to stutter and reach slideshow levels if there's enough fire, it's not like I'm trying to play SS13 on George Washington's toaster or something either.
From some minor testing, this may be an issue with windows 11 and byond