shader-playground
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Shader playground website for exploring HLSL, GLSL, SPIR-V compilers
hi, I was trying to build the docker container and it just didn't start. Figured out [this](https://github.com/tgjones/shader-playground/blob/aca8b100cbfd8647bc65ec215461bc7b4924870c/build-docker.ps1#L123) would return true even though I did not have the image: ``` PS...
I'v Build the docker image and container follow the 'BUILDING.md' instructions. Because the shader-playground.timjones.io is a little bit slow. By after that I don't know how to access this container....
The online page is so slow, that I never know if it's processing my changes. Could a button be added for manually causing a recompile, or a progress bar displayed...
It might be nice to experiment with, and it already compiles as a Vulkan ICD on Windows. It just needs `RADV_FORCE_FAMILY` to be set, and NIR/ACO output is available as...
To be easy on our eyes during night, it would be nice to have a dark theme option for the website. I haven't looked at the code yet, but I'd...
Hi, wanted to say awesome project first of all! I'm trying to use the GLSL/Angle combination but it seems like it's not working, even with the default GLSL example. The...
When using DXC, you can pass extra options to the compiler, but FXC is missing this ability.
https://twitter.com/SebAaltonen/status/1052827807192141824 Could maybe do it with a vertical split, and a comma-separated list of gist GUIDs for the persisted URL.
https://twitter.com/zeuxcg/status/1014169106998689792 Parameters with the same name should keep their existing value. Could also do "smart" conversion, such as `vs_5_0` `vert`.
It only switches when changing language. I think a super minimal default could be valuable by shortening the setup time so people can do something valuable instead of looking up...