Tim Jones

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Interesting - I didn't find any of these issues when I did the VS2010 upgrade. I did get a couple of deprecation warnings about sprintf, but they didn't seem serious....

Sorry for the delay, merged now.

It probably would require changes to the HlslTools source code to support the usage you have in mind, yes. I'd be open to PRs for such a thing though. There's...

I agree, this would be a nice feature to add. PRs gratefully accepted 😄

Hi @AmitBM, Thank you! Just as a concrete starting point, here's the output I get at the moment for http://shader-playground.timjones.io/ea1e9a2436ead1d95c7117025054aa1e: ``` Building for gfx1010... Error: failed to find a DX12...

That's correct - Meshellator doesn't support mesh hierarchies yet. I'll leave this issue open until I have time to implement it.

Hi @jpark37 - thank you for the offer :) Yes, I'd definitely be interested in a PR. You'll find it's fairly complicated to get Shader Playground running locally. We do...

At the moment, NuGet packages are only published to AppVeyor's own feed, which you can add to Visual Studio as a custom NuGet feed: https://ci.appveyor.com/nuget/dynamic-image-sbekf7l3coym I should update the readme...