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Will not download on a regular Pebble.

Open cyturralde opened this issue 8 years ago • 12 comments

Neither the Watchface or the App will download on the Pebble. I get an alert that says it is only available for Steele or Time. Any chance of that changing?

cyturralde avatar Jul 27 '16 20:07 cyturralde

Are you downloading the .pbw or using the app store?

tetrapus avatar Jul 28 '16 09:07 tetrapus

Ok, it will install through the pbw but not through the app store. However, the background is just a dot, and it does not actually alert of any pokemon.

From: Joey Tuong [mailto:[email protected]] Sent: Thursday, July 28, 2016 5:02 AM To: tetrapus/PoGoPebble [email protected] Cc: Chris Yturralde [email protected]; Author [email protected] Subject: Re: [tetrapus/PoGoPebble] Will not download on a regular Pebble. (#6)

Are you downloading the .pbw or using the app store?

— You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub https://github.com/tetrapus/PoGoPebble/issues/6#issuecomment-235839813 , or mute the thread https://github.com/notifications/unsubscribe-auth/AFAJutnSuYxRgaxJ7vYCXa1qQSKuMh3yks5qaHAagaJpZM4JWkwY .


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cyturralde avatar Jul 28 '16 12:07 cyturralde

From my experiments with the emulator I can't even get past the splash screen. It seems to be running out of memory, which is odd considering it's supposed to have the same amount as a PT. Could either of you be able to get app logs for me?

tetrapus avatar Jul 28 '16 23:07 tetrapus

It may be necessary to create an OG branch that has b&w sprites so it doesn't blow the memory limits. I'm honestly not too keen on doing this with all the other features requests coming in, would anyone else be willing to give it a try?

tetrapus avatar Jul 28 '16 23:07 tetrapus

If it's jist a matter of making the pics b&w I can do that in Photoshop I don't mind. As far as logs of you tell me how, I will.

cyturralde avatar Jul 29 '16 01:07 cyturralde

Yeah don't worry, I'll do it :( I'll try to run a test tonight with a bunch of black blobs to see if it makes it work, I'll update this thread if I need any help with the real sprites but I have a script I can use to automate most of the work

tetrapus avatar Jul 29 '16 02:07 tetrapus

My script didn't work as well as I expected, but yeah, it looks like converting them to black and white works fine. If someone else could do this I'm happy to release it, the only constraints are that the images have to be as small as possible (<96KiB total) and black and white, preferrably dithered.

Thanks!

tetrapus avatar Jul 31 '16 04:07 tetrapus

Unfortunately those files are too big for the pebble classic. Would you be able to go through them all and shave off some bytes by switching from RGB to indexed mode? Make sure the palette is optimised so that it only contains black, white and transparent. I'm not sure what the process is for photoshop but in GIMP it's Image > Mode > Indexed

tetrapus avatar Aug 01 '16 09:08 tetrapus