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[Bug]: zink + vulkan-loader-android is not work
Problem description
host device : Galaxy S23 Ultra, Galaxy Tab S8+ 5G, Galaxy S22 Ultra
After installing mesa-zink
and vulkan-loader-android
I tested it and it doesn't work.
~ $ DISPLAY=:1 GALLIUM_DRIVER=zink glmark2
../src/src/gallium/drivers/zink/zink_resource.c:804: struct zink_resource_object *resource_object_create(struct zink_screen *, const struct pipe_resource *, struct winsys_handle *, _Bool *, const uint64_t *, int): assertion "reqs.memoryTypeBits & BITFIELD_BIT(mai.memoryTypeIndex)" failed
Aborted
Galaxy S23 Ultra, Galaxy S22 Ultra, Galaxy Tab S8+ 5G All have the same symptoms.
The information that comes out when you enter the vulkaninfo
command.
~ $ vulkaninfo
'DISPLAY' environment variable not set... skipping surface info
==========
VULKANINFO
==========
Vulkan Instance Version: 1.3.261
Instance Extensions: count = 13
===============================
VK_EXT_debug_report : extension revision 10
VK_EXT_debug_utils : extension revision 2
VK_EXT_swapchain_colorspace : extension revision 4
VK_GOOGLE_surfaceless_query : extension revision 1
VK_KHR_android_surface : extension revision 6
VK_KHR_device_group_creation : extension revision 1
VK_KHR_external_fence_capabilities : extension revision 1
VK_KHR_external_memory_capabilities : extension revision 1
VK_KHR_external_semaphore_capabilities : extension revision 1
VK_KHR_get_physical_device_properties2 : extension revision 1
VK_KHR_get_surface_capabilities2 : extension revision 1
VK_KHR_surface : extension revision 25
VK_KHR_surface_protected_capabilities : extension revision 1
Layers:
=======
Device Properties and Extensions:
=================================
GPU0:
VkPhysicalDeviceProperties:
---------------------------
apiVersion = 1.1.128 (4198528)
driverVersion = 512.615.0 (2150002688)
vendorID = 0x5143
deviceID = 0x7030001
deviceType = PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
deviceName = Adreno (TM) 730
pipelineCacheUUID = bd0ba005-4351-0000-0000-010003070000
VkPhysicalDeviceLimits:
-----------------------
maxImageDimension1D = 16384
maxImageDimension2D = 16384
maxImageDimension3D = 2048
maxImageDimensionCube = 16384
maxImageArrayLayers = 2048
maxTexelBufferElements = 134217728
maxUniformBufferRange = 65536
maxStorageBufferRange = 134217728
maxPushConstantsSize = 256
maxMemoryAllocationCount = 4096
maxSamplerAllocationCount = 4000
bufferImageGranularity = 0x00000001
sparseAddressSpaceSize = 0x1ffffffffffff
maxBoundDescriptorSets = 7
maxPerStageDescriptorSamplers = 524288
maxPerStageDescriptorUniformBuffers = 524288
maxPerStageDescriptorStorageBuffers = 524288
maxPerStageDescriptorSampledImages = 524288
maxPerStageDescriptorStorageImages = 524288
maxPerStageDescriptorInputAttachments = 8
maxPerStageResources = 1572864
maxDescriptorSetSamplers = 524288
maxDescriptorSetUniformBuffers = 524288
maxDescriptorSetUniformBuffersDynamic = 32
maxDescriptorSetStorageBuffers = 524288
maxDescriptorSetStorageBuffersDynamic = 16
maxDescriptorSetSampledImages = 524288
maxDescriptorSetStorageImages = 524288
maxDescriptorSetInputAttachments = 8
maxVertexInputAttributes = 32
maxVertexInputBindings = 32
maxVertexInputAttributeOffset = 4096
maxVertexInputBindingStride = 2048
maxVertexOutputComponents = 128
maxTessellationGenerationLevel = 64
maxTessellationPatchSize = 32
maxTessellationControlPerVertexInputComponents = 128
maxTessellationControlPerVertexOutputComponents = 128
maxTessellationControlPerPatchOutputComponents = 120
maxTessellationControlTotalOutputComponents = 4096
maxTessellationEvaluationInputComponents = 128
maxTessellationEvaluationOutputComponents = 128
maxGeometryShaderInvocations = 32
maxGeometryInputComponents = 128
maxGeometryOutputComponents = 128
maxGeometryOutputVertices = 1024
maxGeometryTotalOutputComponents = 131072
maxFragmentInputComponents = 112
maxFragmentOutputAttachments = 8
maxFragmentDualSrcAttachments = 1
maxFragmentCombinedOutputResources = 72
maxComputeSharedMemorySize = 32768
maxComputeWorkGroupCount: count = 3
65535
65535
65535
maxComputeWorkGroupInvocations = 1024
maxComputeWorkGroupSize: count = 3
1024
1024
64
subPixelPrecisionBits = 8
subTexelPrecisionBits = 8
mipmapPrecisionBits = 8
maxDrawIndexedIndexValue = 4294967295
maxDrawIndirectCount = 4294967295
maxSamplerLodBias = 15.9961
maxSamplerAnisotropy = 16
maxViewports = 1
maxViewportDimensions: count = 2
16384
16384
viewportBoundsRange: count = 2
-32768
32767
viewportSubPixelBits = 8
minMemoryMapAlignment = 64
minTexelBufferOffsetAlignment = 0x00000040
minUniformBufferOffsetAlignment = 0x00000040
minStorageBufferOffsetAlignment = 0x00000040
minTexelOffset = -16
maxTexelOffset = 15
minTexelGatherOffset = -32
maxTexelGatherOffset = 31
minInterpolationOffset = -0.5
maxInterpolationOffset = 0.4375
subPixelInterpolationOffsetBits = 4
maxFramebufferWidth = 16384
maxFramebufferHeight = 16384
maxFramebufferLayers = 2048
framebufferColorSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
framebufferDepthSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
framebufferStencilSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
framebufferNoAttachmentsSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
maxColorAttachments = 8
sampledImageColorSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
sampledImageIntegerSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
sampledImageDepthSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
sampledImageStencilSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
storageImageSampleCounts: count = 1
SAMPLE_COUNT_1_BIT
maxSampleMaskWords = 1
timestampComputeAndGraphics = true
timestampPeriod = 52.0833
maxClipDistances = 8
maxCullDistances = 8
maxCombinedClipAndCullDistances = 8
discreteQueuePriorities = 3
pointSizeRange: count = 2
1
4092
lineWidthRange: count = 2
1
127.5
pointSizeGranularity = 0.0625
lineWidthGranularity = 0.5
strictLines = true
standardSampleLocations = true
optimalBufferCopyOffsetAlignment = 0x00000040
optimalBufferCopyRowPitchAlignment = 0x00000040
nonCoherentAtomSize = 0x00000001
VkPhysicalDeviceSparseProperties:
---------------------------------
residencyStandard2DBlockShape = true
residencyStandard2DMultisampleBlockShape = true
residencyStandard3DBlockShape = false
residencyAlignedMipSize = false
residencyNonResidentStrict = true
VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
----------------------------------------------------
advancedBlendMaxColorAttachments = 1
advancedBlendIndependentBlend = false
advancedBlendNonPremultipliedSrcColor = false
advancedBlendNonPremultipliedDstColor = false
advancedBlendCorrelatedOverlap = false
advancedBlendAllOperations = false
VkPhysicalDeviceCustomBorderColorPropertiesEXT:
-----------------------------------------------
maxCustomBorderColorSamplers = 4000
VkPhysicalDeviceDepthStencilResolvePropertiesKHR:
-------------------------------------------------
supportedDepthResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
supportedStencilResolveModes: count = 1
RESOLVE_MODE_SAMPLE_ZERO_BIT
independentResolveNone = false
independentResolve = false
VkPhysicalDeviceDescriptorIndexingPropertiesEXT:
------------------------------------------------
maxUpdateAfterBindDescriptorsInAllPools = 2621448
shaderUniformBufferArrayNonUniformIndexingNative = true
shaderSampledImageArrayNonUniformIndexingNative = true
shaderStorageBufferArrayNonUniformIndexingNative = true
shaderStorageImageArrayNonUniformIndexingNative = true
shaderInputAttachmentArrayNonUniformIndexingNative = true
robustBufferAccessUpdateAfterBind = true
quadDivergentImplicitLod = true
maxPerStageDescriptorUpdateAfterBindSamplers = 524288
maxPerStageDescriptorUpdateAfterBindUniformBuffers = 524288
maxPerStageDescriptorUpdateAfterBindStorageBuffers = 524288
maxPerStageDescriptorUpdateAfterBindSampledImages = 524288
maxPerStageDescriptorUpdateAfterBindStorageImages = 524288
maxPerStageDescriptorUpdateAfterBindInputAttachments = 8
maxPerStageUpdateAfterBindResources = 1572864
maxDescriptorSetUpdateAfterBindSamplers = 524288
maxDescriptorSetUpdateAfterBindUniformBuffers = 524288
maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 32
maxDescriptorSetUpdateAfterBindStorageBuffers = 524288
maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
maxDescriptorSetUpdateAfterBindSampledImages = 524288
maxDescriptorSetUpdateAfterBindStorageImages = 524288
maxDescriptorSetUpdateAfterBindInputAttachments = 8
VkPhysicalDeviceDriverPropertiesKHR:
------------------------------------
driverID = DRIVER_ID_QUALCOMM_PROPRIETARY
driverName = Qualcomm Technologies Inc. Adreno Vulkan Driver
driverInfo = Driver Build: 5a00bbd4b7, I0f5aa60515, 1673930385
Date: 01/16/23
Compiler Version: EV031.36.08.13
Driver Branch:
conformanceVersion:
major = 1
minor = 2
subminor = 7
patch = 2
VkPhysicalDeviceFloatControlsPropertiesKHR:
-------------------------------------------
denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
shaderSignedZeroInfNanPreserveFloat16 = true
shaderSignedZeroInfNanPreserveFloat32 = true
shaderSignedZeroInfNanPreserveFloat64 = false
shaderDenormPreserveFloat16 = false
shaderDenormPreserveFloat32 = false
shaderDenormPreserveFloat64 = false
shaderDenormFlushToZeroFloat16 = true
shaderDenormFlushToZeroFloat32 = true
shaderDenormFlushToZeroFloat64 = false
shaderRoundingModeRTEFloat16 = true
shaderRoundingModeRTEFloat32 = true
shaderRoundingModeRTEFloat64 = false
shaderRoundingModeRTZFloat16 = false
shaderRoundingModeRTZFloat32 = false
shaderRoundingModeRTZFloat64 = false
VkPhysicalDeviceFragmentDensityMap2PropertiesEXT:
-------------------------------------------------
subsampledLoads = false
subsampledCoarseReconstructionEarlyAccess = false
maxSubsampledArrayLayers = 6
maxDescriptorSetSubsampledSamplers = 524288
VkPhysicalDeviceFragmentDensityMapPropertiesEXT:
------------------------------------------------
minFragmentDensityTexelSize:
width = 32
height = 32
maxFragmentDensityTexelSize:
width = 256
height = 256
fragmentDensityInvocations = false
VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
-------------------------------------------------
minFragmentShadingRateAttachmentTexelSize:
width = 8
height = 8
maxFragmentShadingRateAttachmentTexelSize:
width = 8
height = 8
maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
primitiveFragmentShadingRateWithMultipleViewports = false
layeredShadingRateAttachments = true
fragmentShadingRateNonTrivialCombinerOps = true
maxFragmentSize:
width = 4
height = 4
maxFragmentSizeAspectRatio = 4
maxFragmentShadingRateCoverageSamples = 16
maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_4_BIT
fragmentShadingRateWithShaderDepthStencilWrites = true
fragmentShadingRateWithSampleMask = true
fragmentShadingRateWithShaderSampleMask = true
fragmentShadingRateWithConservativeRasterization = false
fragmentShadingRateWithFragmentShaderInterlock = false
fragmentShadingRateWithCustomSampleLocations = true
fragmentShadingRateStrictMultiplyCombiner = true
VkPhysicalDeviceIDProperties:
-----------------------------
deviceUUID = 43510000-0600-0000-da02-60001400da02
driverUUID = 04000000-0100-0000-0100-000000000000
deviceNodeMask = 0
deviceLUIDValid = false
VkPhysicalDeviceLineRasterizationPropertiesEXT:
-----------------------------------------------
lineSubPixelPrecisionBits = 8
VkPhysicalDeviceMaintenance3Properties:
---------------------------------------
maxPerSetDescriptors = 4294967295
maxMemoryAllocationSize = 0x40000000
VkPhysicalDeviceMultiviewProperties:
------------------------------------
maxMultiviewViewCount = 6
maxMultiviewInstanceIndex = 4294967295
VkPhysicalDevicePointClippingProperties:
----------------------------------------
pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
VkPhysicalDeviceProtectedMemoryProperties:
------------------------------------------
protectedNoFault = true
VkPhysicalDeviceProvokingVertexPropertiesEXT:
---------------------------------------------
provokingVertexModePerPipeline = true
transformFeedbackPreservesTriangleFanProvokingVertex = true
VkPhysicalDevicePushDescriptorPropertiesKHR:
--------------------------------------------
maxPushDescriptors = 32
VkPhysicalDeviceRobustness2PropertiesEXT:
-----------------------------------------
robustStorageBufferAccessSizeAlignment = 0x00000001
robustUniformBufferAccessSizeAlignment = 0x00000010
VkPhysicalDeviceSampleLocationsPropertiesEXT:
---------------------------------------------
sampleLocationSampleCounts: count = 3
SAMPLE_COUNT_1_BIT
SAMPLE_COUNT_2_BIT
SAMPLE_COUNT_4_BIT
maxSampleLocationGridSize:
width = 1
height = 1
sampleLocationCoordinateRange: count = 2
0
0.9375
sampleLocationSubPixelBits = 4
variableSampleLocations = true
VkPhysicalDeviceSamplerFilterMinmaxPropertiesEXT:
-------------------------------------------------
filterMinmaxSingleComponentFormats = true
filterMinmaxImageComponentMapping = true
VkPhysicalDeviceSubgroupProperties:
-----------------------------------
subgroupSize = 64
supportedStages: count = 2
SHADER_STAGE_FRAGMENT_BIT
SHADER_STAGE_COMPUTE_BIT
supportedOperations: count = 7
SUBGROUP_FEATURE_BASIC_BIT
SUBGROUP_FEATURE_VOTE_BIT
SUBGROUP_FEATURE_ARITHMETIC_BIT
SUBGROUP_FEATURE_BALLOT_BIT
SUBGROUP_FEATURE_SHUFFLE_BIT
SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
SUBGROUP_FEATURE_QUAD_BIT
quadOperationsInAllStages = false
VkPhysicalDeviceSubgroupSizeControlPropertiesEXT:
-------------------------------------------------
minSubgroupSize = 64
maxSubgroupSize = 128
maxComputeWorkgroupSubgroups = 16
requiredSubgroupSizeStages: count = 1
SHADER_STAGE_COMPUTE_BIT
VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT:
--------------------------------------------------
storageTexelBufferOffsetAlignmentBytes = 0x00000040
storageTexelBufferOffsetSingleTexelAlignment = false
uniformTexelBufferOffsetAlignmentBytes = 0x00000040
uniformTexelBufferOffsetSingleTexelAlignment = false
VkPhysicalDeviceTimelineSemaphorePropertiesKHR:
-----------------------------------------------
maxTimelineSemaphoreValueDifference = 4294967295
VkPhysicalDeviceTransformFeedbackPropertiesEXT:
-----------------------------------------------
maxTransformFeedbackStreams = 4
maxTransformFeedbackBuffers = 4
maxTransformFeedbackBufferSize = 0x40000000
maxTransformFeedbackStreamDataSize = 2048
maxTransformFeedbackBufferDataSize = 2048
maxTransformFeedbackBufferDataStride = 2048
transformFeedbackQueries = true
transformFeedbackStreamsLinesTriangles = true
transformFeedbackRasterizationStreamSelect = true
transformFeedbackDraw = true
VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
----------------------------------------------------
maxVertexAttribDivisor = 65535
Device Extensions: count = 89
-----------------------------
VK_ANDROID_external_memory_android_hardware_buffer : extension revision 3
VK_EXT_astc_decode_mode : extension revision 1
VK_EXT_blend_operation_advanced : extension revision 1
VK_EXT_custom_border_color : extension revision 12
VK_EXT_descriptor_indexing : extension revision 2
VK_EXT_device_memory_report : extension revision 2
VK_EXT_extended_dynamic_state : extension revision 1
VK_EXT_filter_cubic : extension revision 3
VK_EXT_fragment_density_map : extension revision 1
VK_EXT_fragment_density_map2 : extension revision 1
VK_EXT_global_priority : extension revision 2
VK_EXT_hdr_metadata : extension revision 2
VK_EXT_host_query_reset : extension revision 1
VK_EXT_image_robustness : extension revision 1
VK_EXT_index_type_uint8 : extension revision 1
VK_EXT_line_rasterization : extension revision 1
VK_EXT_pipeline_creation_cache_control : extension revision 1
VK_EXT_pipeline_creation_feedback : extension revision 1
VK_EXT_primitive_topology_list_restart : extension revision 2
VK_EXT_private_data : extension revision 1
VK_EXT_provoking_vertex : extension revision 1
VK_EXT_queue_family_foreign : extension revision 1
VK_EXT_robustness2 : extension revision 1
VK_EXT_sample_locations : extension revision 1
VK_EXT_sampler_filter_minmax : extension revision 1
VK_EXT_scalar_block_layout : extension revision 1
VK_EXT_separate_stencil_usage : extension revision 1
VK_EXT_shader_atomic_float : extension revision 1
VK_EXT_shader_demote_to_helper_invocation : extension revision 1
VK_EXT_shader_stencil_export : extension revision 1
VK_EXT_subgroup_size_control : extension revision 2
VK_EXT_texel_buffer_alignment : extension revision 1
VK_EXT_texture_compression_astc_hdr : extension revision 1
VK_EXT_transform_feedback : extension revision 1
VK_EXT_vertex_attribute_divisor : extension revision 3
VK_GOOGLE_display_timing : extension revision 1
VK_IMG_filter_cubic : extension revision 1
VK_KHR_16bit_storage : extension revision 1
VK_KHR_8bit_storage : extension revision 1
VK_KHR_bind_memory2 : extension revision 1
VK_KHR_buffer_device_address : extension revision 1
VK_KHR_copy_commands2 : extension revision 1
VK_KHR_create_renderpass2 : extension revision 1
VK_KHR_dedicated_allocation : extension revision 1
VK_KHR_depth_stencil_resolve : extension revision 1
VK_KHR_descriptor_update_template : extension revision 1
VK_KHR_device_group : extension revision 2
VK_KHR_draw_indirect_count : extension revision 1
VK_KHR_driver_properties : extension revision 1
VK_KHR_external_fence : extension revision 1
VK_KHR_external_fence_fd : extension revision 1
VK_KHR_external_memory : extension revision 1
VK_KHR_external_memory_fd : extension revision 1
VK_KHR_external_semaphore : extension revision 1
VK_KHR_external_semaphore_fd : extension revision 1
VK_KHR_fragment_shading_rate : extension revision 1
VK_KHR_get_memory_requirements2 : extension revision 1
VK_KHR_image_format_list : extension revision 1
VK_KHR_imageless_framebuffer : extension revision 1
VK_KHR_incremental_present : extension revision 2
VK_KHR_maintenance1 : extension revision 1
VK_KHR_maintenance2 : extension revision 1
VK_KHR_maintenance3 : extension revision 1
VK_KHR_multiview : extension revision 1
VK_KHR_pipeline_executable_properties : extension revision 1
VK_KHR_push_descriptor : extension revision 1
VK_KHR_relaxed_block_layout : extension revision 1
VK_KHR_sampler_mirror_clamp_to_edge : extension revision 1
VK_KHR_sampler_ycbcr_conversion : extension revision 1
VK_KHR_separate_depth_stencil_layouts : extension revision 1
VK_KHR_shader_draw_parameters : extension revision 1
VK_KHR_shader_float16_int8 : extension revision 1
VK_KHR_shader_float_controls : extension revision 4
VK_KHR_shader_non_semantic_info : extension revision 1
VK_KHR_shader_subgroup_extended_types : extension revision 1
VK_KHR_shader_terminate_invocation : extension revision 1
VK_KHR_shared_presentable_image : extension revision 1
VK_KHR_spirv_1_4 : extension revision 1
VK_KHR_storage_buffer_storage_class : extension revision 1
VK_KHR_swapchain : extension revision 70
VK_KHR_synchronization2 : extension revision 2
VK_KHR_timeline_semaphore : extension revision 2
VK_KHR_uniform_buffer_standard_layout : extension revision 1
VK_KHR_variable_pointers : extension revision 1
VK_KHR_vulkan_memory_model : extension revision 3
VK_QCOM_render_pass_shader_resolve : extension revision 4
VK_QCOM_render_pass_store_ops : extension revision 2
VK_QCOM_render_pass_transform : extension revision 2
VK_QCOM_rotated_copy_commands : extension revision 1
VkQueueFamilyProperties:
========================
queueProperties[0]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 3
queueFlags = QUEUE_GRAPHICS_BIT | QUEUE_COMPUTE_BIT | QUEUE_SPARSE_BINDING_BIT | QUEUE_PROTECTED_BIT
timestampValidBits = 48
present support = false
queueProperties[1]:
-------------------
minImageTransferGranularity = (1,1,1)
queueCount = 1
queueFlags = QUEUE_SPARSE_BINDING_BIT
timestampValidBits = 48
present support = false
VkPhysicalDeviceMemoryProperties:
=================================
memoryHeaps: count = 2
memoryHeaps[0]:
size = 11832483840 (0x2c1456000) (11.02 GiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryHeaps[1]:
size = 268435456 (0x10000000) (256.00 MiB)
flags: count = 1
MEMORY_HEAP_DEVICE_LOCAL_BIT
memoryTypes: count = 9
memoryTypes[0]:
heapIndex = 0
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(non-sparse)
IMAGE_TILING_LINEAR:
color images
(non-sparse)
memoryTypes[1]:
heapIndex = 0
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[2]:
heapIndex = 0
propertyFlags = 0x0001: count = 1
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
(sparse only)
IMAGE_TILING_LINEAR:
None
memoryTypes[3]:
heapIndex = 0
propertyFlags = 0x000b: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[4]:
heapIndex = 0
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[5]:
heapIndex = 0
propertyFlags = 0x0007: count = 3
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
color images
(sparse only)
memoryTypes[6]:
heapIndex = 0
propertyFlags = 0x000f: count = 4
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_HOST_VISIBLE_BIT
MEMORY_PROPERTY_HOST_COHERENT_BIT
MEMORY_PROPERTY_HOST_CACHED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
color images
(non-sparse)
memoryTypes[7]:
heapIndex = 1
propertyFlags = 0x0021: count = 2
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_PROTECTED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
None
IMAGE_TILING_LINEAR:
None
memoryTypes[8]:
heapIndex = 0
propertyFlags = 0x0011: count = 2
MEMORY_PROPERTY_DEVICE_LOCAL_BIT
MEMORY_PROPERTY_LAZILY_ALLOCATED_BIT
usable for:
IMAGE_TILING_OPTIMAL:
color images
FORMAT_D16_UNORM
FORMAT_X8_D24_UNORM_PACK32
FORMAT_D32_SFLOAT
FORMAT_S8_UINT
FORMAT_D24_UNORM_S8_UINT
FORMAT_D32_SFLOAT_S8_UINT
(transient only)
IMAGE_TILING_LINEAR:
None
VkPhysicalDeviceFeatures:
=========================
robustBufferAccess = true
fullDrawIndexUint32 = true
imageCubeArray = true
independentBlend = true
geometryShader = true
tessellationShader = true
sampleRateShading = true
dualSrcBlend = true
logicOp = true
multiDrawIndirect = true
drawIndirectFirstInstance = true
depthClamp = true
depthBiasClamp = true
fillModeNonSolid = true
depthBounds = true
wideLines = true
largePoints = true
alphaToOne = true
multiViewport = false
samplerAnisotropy = true
textureCompressionETC2 = true
textureCompressionASTC_LDR = true
textureCompressionBC = true
occlusionQueryPrecise = true
pipelineStatisticsQuery = true
vertexPipelineStoresAndAtomics = true
fragmentStoresAndAtomics = true
shaderTessellationAndGeometryPointSize = false
shaderImageGatherExtended = true
shaderStorageImageExtendedFormats = true
shaderStorageImageMultisample = false
shaderStorageImageReadWithoutFormat = true
shaderStorageImageWriteWithoutFormat = true
shaderUniformBufferArrayDynamicIndexing = true
shaderSampledImageArrayDynamicIndexing = true
shaderStorageBufferArrayDynamicIndexing = true
shaderStorageImageArrayDynamicIndexing = true
shaderClipDistance = true
shaderCullDistance = true
shaderFloat64 = false
shaderInt64 = false
shaderInt16 = true
shaderResourceResidency = false
shaderResourceMinLod = false
sparseBinding = true
sparseResidencyBuffer = true
sparseResidencyImage2D = true
sparseResidencyImage3D = false
sparseResidency2Samples = true
sparseResidency4Samples = true
sparseResidency8Samples = true
sparseResidency16Samples = true
sparseResidencyAliased = false
variableMultisampleRate = false
inheritedQueries = true
VkPhysicalDevice16BitStorageFeatures:
-------------------------------------
storageBuffer16BitAccess = true
uniformAndStorageBuffer16BitAccess = false
storagePushConstant16 = false
storageInputOutput16 = false
VkPhysicalDevice8BitStorageFeaturesKHR:
---------------------------------------
storageBuffer8BitAccess = true
uniformAndStorageBuffer8BitAccess = false
storagePushConstant8 = false
VkPhysicalDeviceASTCDecodeFeaturesEXT:
--------------------------------------
decodeModeSharedExponent = false
VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
--------------------------------------------------
advancedBlendCoherentOperations = false
VkPhysicalDeviceBufferDeviceAddressFeaturesKHR:
-----------------------------------------------
bufferDeviceAddress = true
bufferDeviceAddressCaptureReplay = false
bufferDeviceAddressMultiDevice = false
VkPhysicalDeviceCustomBorderColorFeaturesEXT:
---------------------------------------------
customBorderColors = true
customBorderColorWithoutFormat = true
VkPhysicalDeviceDescriptorIndexingFeaturesEXT:
----------------------------------------------
shaderInputAttachmentArrayDynamicIndexing = true
shaderUniformTexelBufferArrayDynamicIndexing = true
shaderStorageTexelBufferArrayDynamicIndexing = true
shaderUniformBufferArrayNonUniformIndexing = true
shaderSampledImageArrayNonUniformIndexing = true
shaderStorageBufferArrayNonUniformIndexing = true
shaderStorageImageArrayNonUniformIndexing = true
shaderInputAttachmentArrayNonUniformIndexing = true
shaderUniformTexelBufferArrayNonUniformIndexing = true
shaderStorageTexelBufferArrayNonUniformIndexing = true
descriptorBindingUniformBufferUpdateAfterBind = true
descriptorBindingSampledImageUpdateAfterBind = true
descriptorBindingStorageImageUpdateAfterBind = true
descriptorBindingStorageBufferUpdateAfterBind = true
descriptorBindingUniformTexelBufferUpdateAfterBind = true
descriptorBindingStorageTexelBufferUpdateAfterBind = true
descriptorBindingUpdateUnusedWhilePending = true
descriptorBindingPartiallyBound = true
descriptorBindingVariableDescriptorCount = true
runtimeDescriptorArray = true
VkPhysicalDeviceDeviceMemoryReportFeaturesEXT:
----------------------------------------------
deviceMemoryReport = true
VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
------------------------------------------------
extendedDynamicState = true
VkPhysicalDeviceFragmentDensityMap2FeaturesEXT:
-----------------------------------------------
fragmentDensityMapDeferred = true
VkPhysicalDeviceFragmentDensityMapFeaturesEXT:
----------------------------------------------
fragmentDensityMap = true
fragmentDensityMapDynamic = false
fragmentDensityMapNonSubsampledImages = true
VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
-----------------------------------------------
pipelineFragmentShadingRate = true
primitiveFragmentShadingRate = false
attachmentFragmentShadingRate = true
VkPhysicalDeviceHostQueryResetFeaturesEXT:
------------------------------------------
hostQueryReset = true
VkPhysicalDeviceImageRobustnessFeaturesEXT:
-------------------------------------------
robustImageAccess = true
VkPhysicalDeviceImagelessFramebufferFeaturesKHR:
------------------------------------------------
imagelessFramebuffer = true
VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
------------------------------------------
indexTypeUint8 = true
VkPhysicalDeviceLineRasterizationFeaturesEXT:
---------------------------------------------
rectangularLines = true
bresenhamLines = true
smoothLines = false
stippledRectangularLines = false
stippledBresenhamLines = false
stippledSmoothLines = false
VkPhysicalDeviceMultiviewFeatures:
----------------------------------
multiview = true
multiviewGeometryShader = false
multiviewTessellationShader = false
VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT:
--------------------------------------------------------
pipelineCreationCacheControl = true
VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
--------------------------------------------------------
pipelineExecutableInfo = true
VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
--------------------------------------------------------
primitiveTopologyListRestart = true
primitiveTopologyPatchListRestart = false
VkPhysicalDevicePrivateDataFeaturesEXT:
---------------------------------------
privateData = true
VkPhysicalDeviceProtectedMemoryFeatures:
----------------------------------------
protectedMemory = true
VkPhysicalDeviceProvokingVertexFeaturesEXT:
-------------------------------------------
provokingVertexLast = true
transformFeedbackPreservesProvokingVertex = true
VkPhysicalDeviceRobustness2FeaturesEXT:
---------------------------------------
robustBufferAccess2 = true
robustImageAccess2 = true
nullDescriptor = true
VkPhysicalDeviceSamplerYcbcrConversionFeatures:
-----------------------------------------------
samplerYcbcrConversion = true
VkPhysicalDeviceScalarBlockLayoutFeaturesEXT:
---------------------------------------------
scalarBlockLayout = true
VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR:
-------------------------------------------------------
separateDepthStencilLayouts = true
VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
---------------------------------------------
shaderBufferFloat32Atomics = true
shaderBufferFloat32AtomicAdd = false
shaderBufferFloat64Atomics = false
shaderBufferFloat64AtomicAdd = false
shaderSharedFloat32Atomics = false
shaderSharedFloat32AtomicAdd = false
shaderSharedFloat64Atomics = false
shaderSharedFloat64AtomicAdd = false
shaderImageFloat32Atomics = true
shaderImageFloat32AtomicAdd = false
sparseImageFloat32Atomics = false
sparseImageFloat32AtomicAdd = false
VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT:
----------------------------------------------------------
shaderDemoteToHelperInvocation = true
VkPhysicalDeviceShaderDrawParametersFeatures:
---------------------------------------------
shaderDrawParameters = true
VkPhysicalDeviceFloat16Int8FeaturesKHR:
---------------------------------------
shaderFloat16 = true
shaderInt8 = true
VkPhysicalDeviceShaderSubgroupExtendedTypesFeaturesKHR:
-------------------------------------------------------
shaderSubgroupExtendedTypes = true
VkPhysicalDeviceShaderTerminateInvocationFeaturesKHR:
-----------------------------------------------------
shaderTerminateInvocation = true
VkPhysicalDeviceSubgroupSizeControlFeaturesEXT:
-----------------------------------------------
subgroupSizeControl = true
computeFullSubgroups = true
VkPhysicalDeviceSynchronization2FeaturesKHR:
--------------------------------------------
synchronization2 = true
VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
------------------------------------------------
texelBufferAlignment = true
VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT:
-----------------------------------------------------
textureCompressionASTC_HDR = true
VkPhysicalDeviceTimelineSemaphoreFeaturesKHR:
---------------------------------------------
timelineSemaphore = true
VkPhysicalDeviceTransformFeedbackFeaturesEXT:
---------------------------------------------
transformFeedback = true
geometryStreams = true
VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR:
-------------------------------------------------------
uniformBufferStandardLayout = true
VkPhysicalDeviceVariablePointersFeatures:
-----------------------------------------
variablePointersStorageBuffer = true
variablePointers = true
VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
--------------------------------------------------
vertexAttributeInstanceRateDivisor = true
vertexAttributeInstanceRateZeroDivisor = true
VkPhysicalDeviceVulkanMemoryModelFeaturesKHR:
---------------------------------------------
vulkanMemoryModel = true
vulkanMemoryModelDeviceScope = true
vulkanMemoryModelAvailabilityVisibilityChains = true
What steps will reproduce the bug?
~ $ pkg install mesa-zink vulkan-loader-android
~ $ termux-x11 :1 &
~ $ env DISPLAY=:1 dbus-launch --exit-with-session xfce4-session
~ $ DISPLAY=:1 GALLIUM_DRIVER=zink glmark2
../src/src/gallium/drivers/zink/zink_resource.c:804: struct zink_resource_object *resource_object_create(struct zink_screen *, const struct pipe_resource *, struct winsys_handle *, _Bool *, const uint64_t *, int): assertion "reqs.memoryTypeBits & BITFIELD_BIT(mai.memoryTypeIndex)" failed
Aborted
What is the expected behavior?
No response
System information
termux-info:
termux 0.118.0
termux-x11 1.03.00
mesa-zink 22.0.5
vulkan-loader-android 25c-1