George S. Baugh

Results 93 comments of George S. Baugh

looks like we can omit /wd/hub prefix finally, but that fixes nothing

`REQ: DELETE, http://localhost:4444/session/47517227-1b68-4975-b286-b04f55646de4, {} RES: { "value": { "error": "script timeout", "message": "NettyHttpHandler request execution error", "stacktrace": "java.lang.RuntimeException: NettyHttpHandler request execution error\n\tat org.openqa.selenium.remote.http.netty.NettyHttpHandler.makeCall(NettyHttpHandler.java:72)\n\tat org.openqa.selenium.remote.http.AddSeleniumUserAgent.lambda$apply$0(AddSeleniumUserAgent.java:42)\n\tat org.openqa.selenium.remote.http.Filter.lambda$andFinally$1(Filter.java:56)\n\tat org.openqa.selenium.remote.http.netty.NettyHttpHandler.execute(NettyHttpHandler.java:47)\n\tat org.openqa.selenium.remote.http.AddSeleniumUserAgent.lambda$apply$0(AddSeleniumUserAgent.java:42)\n\tat org.openqa.selenium.remote.http.Filter.lambda$andFinally$1(Filter.java:56)\n\tat org.openqa.selenium.remote.http.netty.NettyClient.execute(NettyClient.java:60)\n\tat org.openqa.selenium.remote.tracing.TracedHttpClient.execute(TracedHttpClient.java:59)\n\tat...

so yeah, as far as I can tell i'm executing things exactly as laid out by the spec, selenium 4 is just exploding

looks like basically the same situation with chrome

seems it's gagging on extra options. Not the biggest fan of an upstream straight up hanging on *extra arguments* which it could just ignore, but...whatever

I can say with confidence people are going to absolutely *love* this new behavior of the selenium server straight-up *hanging* on any unrecognized input, lol

and hanging for *30 seconds* no less

They had a *lot* of quirks with their input processing but I think I've got a 100% working client now Refactors will also mean *lots* of good new features like...

OK, released the new backend to CPAN https://github.com/Troglodyne-Internet-Widgets/selenium-client-perl/tree/1.00 Now for all the compat work

More in-depth discussion of things https://troglodyne.net/posts/1612566669 Documentation updates for S::R::D probably coming early next week