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Potree point cloud viewer library core components for easier integration in a three.js project.

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Thank you for making this project available, In fact I have a remark on the fact _that the nodes are loading continuously_ and remain in the scene even if the...

enhancement

Hi. I wonder if it is possible to change the internal RawShaderMaterial used to view Points. I need to add some new attributes and uniforms. Many thanks in advanced

help wanted

An imported module cannot rely on a globally imported THREE

enhancement

I took a Binary PLY file of a tree stump and converted into a Potree formatted folder (using Potree-Converter v1.7). When I load into the original PoTree Project Directory, it...

bug

Hi, thank you again, I test the project with WebXR for a VR application, but once I apply the VR mode, I find myself with two cameras at the same...

enhancement

Hi, not sure if this is an issue with potree-core, a side effect, or something to handle differently with my code: We are mixing a large pointcloud with some meshes...

question

I have been digging through the code, and I can see how you would get the points that get mapped to pixels by webgl. Is there any way to get...

enhancement

Hi, and thanks for the hard work! I tried switching to Potree.PointShape.PARABOLOID for material.shape, but ended up with WebGL throwing errors on undefined terms. After some digging in Potree I...

First of all happy holidays, I was wondering about the reasoning behind having the pointcloud.boundingBox report the largest cube dimension while the actual bounding box is at pointcloud.pcoGeomtry.tightBoundingBox.

enhancement