potree-core
potree-core copied to clipboard
Potree point cloud viewer library core components for easier integration in a three.js project.
Thank you for making this project available, In fact I have a remark on the fact _that the nodes are loading continuously_ and remain in the scene even if the...
Hi. I wonder if it is possible to change the internal RawShaderMaterial used to view Points. I need to add some new attributes and uniforms. Many thanks in advanced
An imported module cannot rely on a globally imported THREE
I took a Binary PLY file of a tree stump and converted into a Potree formatted folder (using Potree-Converter v1.7). When I load into the original PoTree Project Directory, it...
Hi, thank you again, I test the project with WebXR for a VR application, but once I apply the VR mode, I find myself with two cameras at the same...
Hi, not sure if this is an issue with potree-core, a side effect, or something to handle differently with my code: We are mixing a large pointcloud with some meshes...
I have been digging through the code, and I can see how you would get the points that get mapped to pixels by webgl. Is there any way to get...
Hi, and thanks for the hard work! I tried switching to Potree.PointShape.PARABOLOID for material.shape, but ended up with WebGL throwing errors on undefined terms. After some digging in Potree I...
First of all happy holidays, I was wondering about the reasoning behind having the pointcloud.boundingBox report the largest cube dimension while the actual bounding box is at pointcloud.pcoGeomtry.tightBoundingBox.