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Feature: build for multiple platforms using Bazel build system

Open rkuester opened this issue 1 year ago • 5 comments

It is a goal to eventually Bazel build system might be used to build for multiple target platforms.

Some work towards that goal is prototyped and documented in rkuester/tflm-multiplatform.

rkuester avatar Jan 11 '24 16:01 rkuester

"This issue is being marked as stale due to inactivity. Remove label or comment to prevent closure in 5 days."

github-actions[bot] avatar Feb 06 '24 10:02 github-actions[bot]

"This issue is being marked as stale due to inactivity. Remove label or comment to prevent closure in 5 days."

github-actions[bot] avatar Mar 03 '24 10:03 github-actions[bot]

"This issue is being marked as stale due to inactivity. Remove label or comment to prevent closure in 5 days."

github-actions[bot] avatar Mar 30 '24 10:03 github-actions[bot]

"This issue is being closed because it has been marked as stale for 5 days with no further activity."

github-actions[bot] avatar Apr 05 '24 10:04 github-actions[bot]

"This issue is being marked as stale due to inactivity. Remove label or comment to prevent closure in 5 days."

github-actions[bot] avatar May 21 '24 10:05 github-actions[bot]

"This issue is being marked as stale due to inactivity. Remove label or comment to prevent closure in 5 days."

github-actions[bot] avatar Jun 16 '24 10:06 github-actions[bot]

"This issue is being closed because it has been marked as stale for 5 days with no further activity."

github-actions[bot] avatar Jun 22 '24 10:06 github-actions[bot]