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ERROR: src/nodes/subdiv_mesh_instance_3d.cpp:241 - Condition "num_bones <= 0" is true.

Open travisgamemaker opened this issue 5 months ago • 3 comments

doesn't matter how many bones there are; it ends up giving the same error. am i doing something wrong, or is it a bug?

travisgamemaker avatar Aug 19 '25 01:08 travisgamemaker

Are you sure your scene mesh has bones?

fire avatar Aug 19 '25 05:08 fire

yes. (mesh hidden temporarily to show bones)

Image

travisgamemaker avatar Aug 19 '25 16:08 travisgamemaker

I haven't been fully using the gdextension as I have a port to modules. https://github.com/V-Sekai/godot/tree/vsk-subdiv-4.5

Let me check if this was fixed in my code.

fire avatar Aug 19 '25 17:08 fire