teeworlds-maps
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lms1 shouldn't have normal spawns
We are choosing non-teamplay spawn points across all three types of spawns with no biases. This "double spawn" configuration only allows tees randomly spawn in the same spot (i.e. one spawns in normal, one spawns in teams, which is considered not the same spot by server)
This is probably a coding thing. Would be better to just pick non-team spawns in non-team games and vice versa. Then this "double spawn problem" wouldn't be one.
Then I'll remind you to update all other maps with non-team spawns.
E.g. on ctf5 there are only two non-teamed spawns as the first two "preferred" spawn point for dm matches(instead of one on the top left and one on the bottom right in teamed modes)