Movements may not work as expected with non-integer inputs
Scratch API: A user reports that the machine may not be correctly responsive when controlled in scratch/snap if the movement values are non-integer. In other words, that we may need to add an integer cast or rounding to the input values.
Needs verification.
Interesting! Will test, verify and fix.
Hey! That was my issue last year! I don't think the issue was necessarily integer handling in CNCserver, rather generating small moves from WCBlocks that didn't clear the step threshold.
Interesting-- yes, we could do this within WaterColorBlocks, but the API also needs to withstand this input.