VVVV.Audio
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Pops when using lots of filestream nodes
So my patch as it was had 6 sub patches, each with 5 filestreams in them, they each had varying numbers, (or none, could this be an issue, I'll try and put a dummy file in) of files. After a minute or 2 of perfect playback, I start getting pops, funnily enough on my SSD theres more, so its possibly my system is weird... This is regardless of sound card. My solution is to switch files into 1 subpatch of 5 filestreams, which seems to be fine, but I have had occasionally found I loose all playback if I switch too fast and have to reload the patch.