teachingtechYT.github.io
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Diagonal Z hop - close to perfect, but easy to fix.
I have spent days playing around with different settings around Z hop. I found that this Z hop type called "alternative diagonal Z hop"
is the best one I came accross, but it is still not as it should be. The point is, the best type of Z hop at the starting point is... none. Anything else causes stringing. But at the same time, the nozzle should overfly the target spot to avoid leaving blobs from the excess material oozed under the nozzle. I kind of contradiction, but there is a solution to that.
I found that when the two spots are far away, then when using the diagonal z hop (alternative version) the travel move starts almost horizontally and it works best in avoiding stringing at the begin of the travel move.
But when the two spots are near to each other, the diagonal is steeper, effectively causing stringing. This is the weakness of the current implementation.
The solution would be something like this: ___/ (not my idea - see also https://github.com/SoftFever/OrcaSlicer/discussions/3439 ) This means, begin the travel move as usual to avoid stringing, then somewhere (over mid air if possible) do a slope Z hope. The nozzle will reach the target spot from above and will overfly any borders.
Any chance to have this variant implemented?