tcdude
tcdude
**Describe the bug** When I use a uniform float array in a shader like this: ```glsl uniform float some_data[10]; ``` I only get every 4th element from the float array...
**Is your feature request related to a problem? Please describe.** I would like to be able to determine whether a GLES device is capable of high-precision. **Describe the solution you'd...
**Describe the bug** When I retrieve the current display mode by initializing the display API before kinc_init and try to then open a window under wayland using that information, I...