Will

Results 38 issues of Will

I had some issues running gunplotlib in my terminal interface, the pipe would try to close, fail, and kick me back to bash with an error message. This fixes the...

``` gp.plot( np.random.rand(10)*25 + 25, unset='grid', terminal='dumb 80 40', set='arrow from 5,10 to 5,0') ``` Causes the pipe to hang, and give the message: ``` Gnuplot process no longer responding....

After writing a lot of my game logic, I want to be able to split logic from a single entry point. For example, a little old lady arrives home, and...

new feature

I noticed that someone has forked this repository, and removed the backlinks to this repository. Related issue: https://github.com/StudioAdriatic/PGSGP/issues/4 Perhaps we can just drag his changes in here (without the patreon...

# Table of Contents 1. [Bellatrix -> Capella (August 2022)](#org5a7261e) 1. [Getting stuck](#org835ddfe) 2. [Setup and overview](#orgbaf02eb) 3. [Spec files (capella.nim)](#org843501a) 4. [Fork file (forks.nim)](#org39f67a2) 5. [Review](#org6603b1e) 6. [Typing](#org50b8842) 7....

work in progress

While compiling a list of functions to test from the [Ethereum execution apis repo](https://github.com/ethereum/execution-apis) I found a [list of missing APIs](https://github.com/status-im/nim-web3/blob/b3bbb24f1b95086b8da419784a0d20b0bec27117/web3/ethcallsigs.nim#L77-L84): ### Missing spec APIs [eth_createAccessList](https://github.com/ethereum/execution-apis/tree/main/tests/eth_createAccessList) [eth_feeHistory](https://github.com/ethereum/execution-apis/tree/main/tests/eth_feeHistory) ### Missing debug...

RPC

### Godot version v4.0.beta14.official [28a24639c] ### System information Mac ### Issue description I have a UI project I've recently converted from 3.5.1 to 4.beta.14, and I find these errors popping...

bug
topic:gui

### Problem description Wow I just found this, nice work guys 👍 So I do most of my data visualisation work in Godot & GDScript because I love their UI...

enhancement

### Godot version 4.0.stable.official.92bee43ad ### System information Mac ### Issue description ```gdscript @tool extends Polygon2D func _draw(): var poly = get_polygon() if not len(poly): return for i in range(1, poly.size()...

### Godot version 4.0.stable.official.92bee43ad ### System information Mac OS ### Issue description I use a lot of `Polygon2D` in this project: https://github.com/tavurth/godot-watabou-city Around 5k simple rectangular polygons the CPU usage...

discussion
topic:rendering
topic:2d
performance