Peter Marheine

Results 22 issues of Peter Marheine

According to https://www.cemetech.net/forum/viewtopic.php?p=307300#307300, spasm generates incorrect signatures for apps that are smaller than 256 bytes.

I'm using wgpu 0.13.1 with naga 0.9.0 and compiling GLSL shaders to SPIR-V with shaderc 0.8.0. If I `set_generate_debug_info()` in shaderc options, naga fails to parse the input shader modules...

type: bug
naga
lang: SPIR-V
area: naga front-end