TacLifeSupport
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Per-part overrides for requirements
This is particularly useful for electricity, so things like Fustek habs could have higher base rates and per-kerbal rates than Mk1 pods, but also useful for water (since on stations, but probably not small pods/landers, showers would use extra water).
For water, would it be better to write a "shower" part module that a part can contain that dictates how much additional water is used? Along with a "laundry" module?
That would be easier for me, and might integrate better if (when?) I implement "morale" or "comfort" (mainly to penalize sending a Kerbal in a mk1pod to Eeloo).
+1 for a morale system, although balancing it and having reasonable consequences for ignoring it would be interesting.
Which is why I haven't done it yet. But I have given it a lot of thought.
Oh, that's even better! Great idea, and if that makes things easier? Awesome.