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Mapzen maps for Unity3D

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To solve z-fighting issues, each layer that uses different materials and lay on the same plane or have the same extrusion height should be applied an epsilon offset: ![screen shot...

- Physics demo (Simple tile with a camera rotating, tapping would throw a cube/sphere on the buildings). - Post rendering effect on a simple scene (Initial demo available in [this...

Leave a boolean in the GUI to be able to selectively enable or disable a specific filter.

Add a `SceneGroupData` component that can be optionally aggregated to specific group object for use in gameplay mechanics. The class should also have a specific interface so users would be...

**Part 0: Data types and utilities** - LngLat - MercatorMeters - TileAddress - TileData - Coordinate transforms **Part 1: Data sources** - Asynchronous file/http requests - Vector tile format parser(s)...