talkies
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A dialog system for Löve2D
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talkies issues
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 only code that is used from talkie: ``` talkies.font = love.graphics.newFont("fonts/pixel-love.ttf", 16) talkies.say("Title", "Hello World!") ``` and ``` function game.draw() talkies.draw() end ```
Could you have an example on how to use the functions like onstart in the readme? I had to look in other,lua for an example of use also is it...