monadius
monadius copied to clipboard
Ambiguous occurrence ‘DebugMessage’
~$ stack install --resolver lts Monadius
Selected resolver: lts-11.5
...
Building executable 'monadius' for Monadius-0.99..
[1 of 6] Compiling Demo ( src/Demo.hs, .stack-work/dist/x86_64-osx/Cabal-2.0.1.0/build/monadius/monadius-tmp/Demo.o )
[2 of 6] Compiling Game ( src/Game.hs, .stack-work/dist/x86_64-osx/Cabal-2.0.1.0/build/monadius/monadius-tmp/Game.o )
[3 of 6] Compiling Util ( src/Util.hs, .stack-work/dist/x86_64-osx/Cabal-2.0.1.0/build/monadius/monadius-tmp/Util.o )
[4 of 6] Compiling Monadius ( src/Monadius.hs, .stack-work/dist/x86_64-osx/Cabal-2.0.1.0/build/monadius/monadius-tmp/Monadius.o )
/private/var/folders/r7/f9j9c2zd1k97v47cr84j_qvc0000gn/T/stack34294/Monadius-0.99/src/Monadius.hs:595:20: error:
Ambiguous occurrence ‘DebugMessage’
It could refer to either ‘Graphics.UI.GLUT.DebugMessage’,
imported from ‘Graphics.UI.GLUT’ at src/Monadius.hs:20:1-41
(and originally defined in ‘Graphics.Rendering.OpenGL.GL.DebugOutput’)
or ‘Monadius.DebugMessage’, defined at src/Monadius.hs:137:3
|
595 | updateGameObject DebugMessage{} = []
| ^^^^^^^^^^^^
@simonmichael can you try the change about below pull request? https://github.com/tanakh/monadius/pull/6