tanabi
tanabi
We would like to sprinkle in C++ where it is helpful to use. Strings, for instance and other stuff like differnet b-trees would benefit from using C++. We do not...
So in game.c there is a nightmare switch statement which is used to parse arguments. This is ... horrifying and hard to maintain. The goal of this ticket is to...
So right now we've got a weird home-brew database format that's basically a big text file. This is okay, and not terribly hard to parse, but when the MUCK has...
When I use p #standard I get this output: Pages now received in the standard form '%n pages: %m' This sets the expectation that pages will be received in that...
In create.c, in the do_recycle code, there is a block having to do with recycling programs that had the following mysterious comment: ``` This is a workaround for bug #201633...
If you have a program that is run from a disconnect action, that uses DESCR_SETUSER on the triggering player, this will force an infinite loop that will overflow the call...
Instead of relying on the existence of SCARY_MUF_PRIMS to handle access to things like PROGRAM_SETLINES and TOADPLAYER, why not force them to only be allowed if the program is blessed?...
Taking the pid returned by the queue prim can not be watchpid'd immeadiately, or watchpid will return a QUIT even immeadiately. Current workaround required at least a one second sleep...
moveto always notifies 'XXX has arrived.' For proper behavior, it should check the calling action's flag state to determine if the message is displayed or not, as per an action-based...
When the time on the machine is updated (via an ntp daemon, Daylight Savings Time changes, or the admin specifically setting it), the idletimes get COMPLETELY out of whack, sometimes...