OregonCore
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The problem with mmaps
If sagrit mobs or boss suppose in the black temple and run for the wall the mobs do not go around the wall and get stuck behind it. Although they must get around this wall. It turns out they can be beaten with mass spels.
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https://youtu.be/xA9n7f1ZDSM
Decided. Thanks Talamortis
How did you solve this problem?
How did you solve this problem?
TargetedMovementGeneratorMedium<T, D>::_setTargetLocation - look here TargetedMovementGenerator.cpp at like 115 replace init.MovebyPath(i_path->getFullPath());
to init.MoveTo(x, y, z, true);
@wowtbconline If the test is normal, please submit a PR
I'll try it, thanks.
Used this fix, mobs stopped getting stuck, work fine.