react-native-countdown-component
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Error when timer finished
Warning: Can't perform a React state update on an unmounted component. This is a no-op, but it indicates a memory leak in your application. To fix, cancel all subscriptions and asynchronous tasks in the componentWillUnmount method.
Above Error or warning show when the timer is finished after time.
<CountDown until = {5} size={14} onFinish={() => { (this.state.otp_resend) ? console.log("Sorry No timer") : this.showresendbutton() }} digitStyle={{backgroundColor: 'transparent',textAlign: 'left',color: '#cccccc', margin:0,height:10}} digitTxtStyle={{color: '#000000',textAlign: 'left', margin:0}} timeToShow={['M', 'S']} timeLabels={{m: '', s: ''}} style={{ textAlign: 'left', margin:0, }} showSeparator />
showresendbutton= async () => { this.setState({ otp_resend: true }) }
Add componentwill Unmount method in your js file . ComponentwillUnmount(){ this.setState({}) }
After state , Then prob will be solved.
Add componentwill Unmount method in your js file . ComponentwillUnmount(){ this.setState({}) }
After state , Then prob will be solved.
I'm having a similar problem. This solution didn't work for me. Do you/does anyone else have another suggestion?
Warning: Can't perform a React state update on an unmounted component. This is a no-op, but it indicates a memory leak in your application. To fix, cancel all subscriptions and asynchronous tasks in the componentWillUnmount method.
Above Error or warning show when the timer is finished after time.
<CountDown until = {5} size={14} onFinish={() => { (this.state.otp_resend) ? console.log("Sorry No timer") : this.showresendbutton() }} digitStyle={{backgroundColor: 'transparent',textAlign: 'left',color: '#cccccc', margin:0,height:10}} digitTxtStyle={{color: '#000000',textAlign: 'left', margin:0}} timeToShow={['M', 'S']} timeLabels={{m: '', s: ''}} style={{ textAlign: 'left', margin:0, }} showSeparator />
showresendbutton= async () => { this.setState({ otp_resend: true }) }
I found a solution that worked for me. While the timer clears the interval and removes the event listener in the componentWillUnmount lifecycle method, it didn't have anything to handle async requests on unmounted components. I edited the index.js file in the react-native-countdown-component folder. I followed a guide from here when editing it.
Essentially add a class field to hold the lifecycle state of the component. Ex:
`class CountDown extends React.Component { _isMounted = false; static propTypes = { id: PropTypes.string, digitStyle: PropTypes.object, digitTxtStyle: PropTypes.object, timeLabelStyle: PropTypes.object, separatorStyle: PropTypes.object, timeToShow: PropTypes.array, showSeparator: PropTypes.bool, size: PropTypes.number, until: PropTypes.number, onChange: PropTypes.func, onPress: PropTypes.func, onFinish: PropTypes.func, };
state = {
until: Math.max(this.props.until, 0),
lastUntil: null,
wentBackgroundAt: null,
};
constructor(props) {
super(props);
this.timer = setInterval(this.updateTimer, 1000);
}
componentDidMount() {
this._isMounted = true;
AppState.addEventListener('change', this._handleAppStateChange);
}
componentWillUnmount() {
this._isMounted = false;
clearInterval(this.timer);
AppState.removeEventListener('change', this._handleAppStateChange);
}`
Then anywhere where setState is called, I added if(this._isMounted) {}
prior to calling setState. This took care of the async requests while CountDown was unmounted.
I'll paste the entire solution below--it should be a simple copy/paste fix in the index.js file.
`import React from 'react'; import PropTypes from 'prop-types';
import { StyleSheet, View, Text, TouchableOpacity, AppState } from 'react-native'; import _ from 'lodash'; import { sprintf } from 'sprintf-js';
const DEFAULT_DIGIT_STYLE = { backgroundColor: '#FAB913' }; const DEFAULT_DIGIT_TXT_STYLE = { color: '#000' }; const DEFAULT_TIME_LABEL_STYLE = { color: '#000' }; const DEFAULT_SEPARATOR_STYLE = { color: '#000' }; const DEFAULT_TIME_TO_SHOW = ['D', 'H', 'M', 'S']; const DEFAULT_TIME_LABELS = { d: 'Days', h: 'Hours', m: 'Minutes', s: 'Seconds', };
class CountDown extends React.Component { _isMounted = false; static propTypes = { id: PropTypes.string, digitStyle: PropTypes.object, digitTxtStyle: PropTypes.object, timeLabelStyle: PropTypes.object, separatorStyle: PropTypes.object, timeToShow: PropTypes.array, showSeparator: PropTypes.bool, size: PropTypes.number, until: PropTypes.number, onChange: PropTypes.func, onPress: PropTypes.func, onFinish: PropTypes.func, };
state = {
until: Math.max(this.props.until, 0),
lastUntil: null,
wentBackgroundAt: null,
};
constructor(props) {
super(props);
this.timer = setInterval(this.updateTimer, 1000);
}
componentDidMount() {
this._isMounted = true;
AppState.addEventListener('change', this._handleAppStateChange);
}
componentWillUnmount() {
this._isMounted = false;
clearInterval(this.timer);
AppState.removeEventListener('change', this._handleAppStateChange);
}
componentWillReceiveProps(nextProps) {
if (this.props.until !== nextProps.until || this.props.id !== nextProps.id) {
if (this._isMounted) {
this.setState({
lastUntil: this.state.until,
until: Math.max(nextProps.until, 0),
});
}
}
}
_handleAppStateChange = currentAppState => {
const { until, wentBackgroundAt } = this.state;
if (currentAppState === 'active' && wentBackgroundAt && this.props.running) {
const diff = (Date.now() - wentBackgroundAt) / 1000.0;
if (this._isMounted) {
this.setState({
lastUntil: until,
until: Math.max(0, until - diff),
});
}
}
if (currentAppState === 'background') {
if (this._isMounted) {
this.setState({ wentBackgroundAt: Date.now() });
}
}
};
getTimeLeft = () => {
const { until } = this.state;
return {
seconds: until % 60,
minutes: parseInt(until / 60, 10) % 60,
hours: parseInt(until / (60 * 60), 10) % 24,
days: parseInt(until / (60 * 60 * 24), 10),
};
};
updateTimer = () => {
const { lastUntil, until } = this.state;
if (lastUntil === until || !this.props.running) {
return;
}
if (until === 1 || (until === 0 && lastUntil !== 1)) {
if (this.props.onFinish) {
this.props.onFinish();
}
if (this.props.onChange) {
this.props.onChange(until);
}
}
if (until === 0) {
if (this._isMounted) {
this.setState({ lastUntil: 0, until: 0 });
}
} else {
if (this.props.onChange) {
this.props.onChange(until);
}
if (this._isMounted) {
this.setState({
lastUntil: until,
until: Math.max(0, until - 1),
});
}
}
};
renderDigit = d => {
const { digitStyle, digitTxtStyle, size } = this.props;
return (
<View style={[styles.digitCont, digitStyle, { width: size * 2.3, height: size * 2.6 }]}>
<Text style={[styles.digitTxt, { fontSize: size }, digitTxtStyle]}>{d}</Text>
</View>
);
};
renderLabel = label => {
const { timeLabelStyle, size } = this.props;
if (label) {
return <Text style={[styles.timeTxt, { fontSize: size / 1.8 }, timeLabelStyle]}>{label}</Text>;
}
};
renderDoubleDigits = (label, digits) => {
return (
<View style={styles.doubleDigitCont}>
<View style={styles.timeInnerCont}>{this.renderDigit(digits)}</View>
{this.renderLabel(label)}
</View>
);
};
renderSeparator = () => {
const { separatorStyle, size } = this.props;
return (
<View style={{ justifyContent: 'center', alignItems: 'center' }}>
<Text style={[styles.separatorTxt, { fontSize: size * 1.2 }, separatorStyle]}>{':'}</Text>
</View>
);
};
renderCountDown = () => {
const { timeToShow, timeLabels, showSeparator } = this.props;
const { until } = this.state;
const { days, hours, minutes, seconds } = this.getTimeLeft();
const newTime = sprintf('%02d:%02d:%02d:%02d', days, hours, minutes, seconds).split(':');
const Component = this.props.onPress ? TouchableOpacity : View;
return (
<Component style={styles.timeCont} onPress={this.props.onPress}>
{timeToShow.includes('D') ? this.renderDoubleDigits(timeLabels.d, newTime[0]) : null}
{showSeparator && timeToShow.includes('D') && timeToShow.includes('H')
? this.renderSeparator()
: null}
{timeToShow.includes('H') ? this.renderDoubleDigits(timeLabels.h, newTime[1]) : null}
{showSeparator && timeToShow.includes('H') && timeToShow.includes('M')
? this.renderSeparator()
: null}
{timeToShow.includes('M') ? this.renderDoubleDigits(timeLabels.m, newTime[2]) : null}
{showSeparator && timeToShow.includes('M') && timeToShow.includes('S')
? this.renderSeparator()
: null}
{timeToShow.includes('S') ? this.renderDoubleDigits(timeLabels.s, newTime[3]) : null}
</Component>
);
};
render() {
return <View style={this.props.style}>{this.renderCountDown()}</View>;
}
}
CountDown.defaultProps = { digitStyle: DEFAULT_DIGIT_STYLE, digitTxtStyle: DEFAULT_DIGIT_TXT_STYLE, timeLabelStyle: DEFAULT_TIME_LABEL_STYLE, timeLabels: DEFAULT_TIME_LABELS, separatorStyle: DEFAULT_SEPARATOR_STYLE, timeToShow: DEFAULT_TIME_TO_SHOW, showSeparator: false, until: 0, size: 15, running: true, };
const styles = StyleSheet.create({ timeCont: { flexDirection: 'row', justifyContent: 'center', }, timeTxt: { color: 'white', marginVertical: 2, backgroundColor: 'transparent', }, timeInnerCont: { flexDirection: 'row', justifyContent: 'center', alignItems: 'center', }, digitCont: { borderRadius: 5, marginHorizontal: 2, alignItems: 'center', justifyContent: 'center', }, doubleDigitCont: { justifyContent: 'center', alignItems: 'center', }, digitTxt: { color: 'white', fontWeight: 'bold', fontVariant: ['tabular-nums'], }, separatorTxt: { backgroundColor: 'transparent', fontWeight: 'bold', }, });
module.exports = CountDown; `
I also have this issue, and the above solution looked promising but ended up breaking the component. Timer doesn't change from 0 0 0 now
I also have this issue, and the above solution looked promising but ended up breaking the component. Timer doesn't change from 0 0 0 now
Are you saying it doesn't change from 0 0 0 when finishing? I restart the timer by feeding in a new time for the "until" prop using the "onFinish" prop.
`nextChoices = () => { const numOfQuestions = this.props.questions.length; if (this.state.questionNumber + 1 === numOfQuestions) { if (this._isMounted) { this.setState({ stopTimer: true, }); Actions.scoresheet(); } } else { // this.setState({
// stopTimer: true
// })
this.nextQuestion();
}
};
resetTimer = () => {
if (this._isMounted) {
this.setState({
remainingTime: this.state.timerNumber,
});
}
};
renderTimer = () => {
if (this._isMounted) {
setTimeout(() => {
this.setState({ timerDisabled: false });
}, 100);
}
if (this.state.timerDisabled) {
return <Text>Loading</Text>;
} else {
return (
<CountDown
until={this.state.timerNumber}
onFinish={() => this.nextChoices()}
running={!this.state.stopTimer}
timeToShow={['M', 'S']}
digitStyle={{ backgroundColor: '#5084a3' }}
onChange={timeLeft => this.getData(timeLeft)}
/>
);
}
};`
when timer is runnig out i remove the countdown but got warning "can't perform react state update on an unmounted component". i think it is because we have to clearinterval the timer, but how to do that?
The timer interval is already being cleared in the componentWillUnmount lifecycle method in the index.js file located in the the react-native-countdown-component node_module folder.
After I upgrade to latest version the problem not show anymore. (I used 2.2.0 before) Thanks for your support.
I was able to mitigate this error with a timeout:
Method
countDownFinished() {
setTimeout(() => {
this.setState({ showCountDown: false })
}, 100)
}
Component
{this.state.showCountDown === true &&
<CountDown size={28} until={15} onFinish={() => this.countDownFinished()}
timeToShow={['M', 'S']} timeLabels={{ m: null, s: null }} showSeparator />
}
setTimeout(() => { this.setState({ showCountDown: false }) }, 100)
This worked for me. Thanks a lot pal! btw, can you explain why we use setTimeout() to fix the warning?
I was able to mitigate this error in another way. I just set display:none in the countdown element's style when the countdown finishes. So it doesn't unmount at all.
Try this its wroked for me just update in your component index.js componentDidMount() { AppState.addEventListener('change', this._handleAppStateChange); <--- Remove this this.eventListener = AppState.addEventListener('change', this._handleAppStateChange); <--- Add this }
componentWillUnmount() { clearInterval(this.timer); AppState.removeEventListener('change', this._handleAppStateChange); <--- Remove this this.eventListener.remove(); <--- and add this }